Riot shield issues. #378


Open
  • kioph created this issue Aug 19, 2018

    I've been trying to attach a riot shield to a gun. I'm trying to do this by making the riot shield an attachment, and then making a gun with the attachment on it. Is this even possible? Is there a better way to do it? 

    Heres the necessary code:

     

    The attachment: 

     

    RIOT:
    Item_Information:
    Attachments:
    Type: accessory
    Toggle_Delay: 5
    Sounds_Toggle: NOTE_STICKS-1-2-0
    Riot_Shield:
    Enable: true
    Do_Not_Block_Projectiles: false
    Do_Not_Block_Melee_Attacks: true
    Durability_Based_On_Damage: false
    Durability_Loss_Per_Hit: 0
    Forcefield_Mode: false
    Only_Works_While_Blocking: true
    Sounds_Blocked: BLOCK_ANVIL_LAND-3-1-0
    Sounds_Break: BLOCK_ANVIL_LAND-1-1-0

     

    The Gun:

     

    M16RIOT:
    Item_Information:
    Item_Name: "&eM-16 - Assault Variant"
    Item_Type: 31~2
    Item_Lore: "&eFully automatic with high power.|&eControls are inverted."
    Attachments:
    Type: main
    Info: "RIOT"
    Toggle_Delay: 5
    Sounds_Toggle: NOTE_STICKS-1-2-0
    Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
    Right_Click_To_Shoot: true
    Cancel_Left_Click_Block_Damage: true
    Cancel_Right_Click_Interactions: true
    Recoil_Amount: 1
    Projectile_Amount: 1
    Projectile_Type: snowball
    Projectile_Speed: 50
    Projectile_Damage: 3
    Bullet_Spread: 2
    Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,SKELETON_WALK-1-2-0
    Sneak:
    Enable: true
    No_Recoil: true
    Bullet_Spread: 1
    Fully_Automatic:
    Enable: true
    Fire_Rate: 7
    Reload:
    Enable: true
    Reload_Amount: 30
    Reload_Duration: 50
    Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
    Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
    Firearm_Action:
    Type: slide
    Close_Duration: 9
    Close_Shoot_Delay: 12
    Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
    Scope:
    Enable: true
    Zoom_Amount: 3
    Zoom_Bullet_Spread: 0
    Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Abilities:
    Reset_Hit_Cooldown: true
    Hit_Events:
    Enable: true
    Sounds_Shooter: SHOOT_ARROW-1-2-0

     

    The error in  console:

     

    [CrackShot] Enabling CrackShot v0.98.7

    [CrackShot] The weapon 'Enable' does not have a value for Item_Type.

    [CrackShot] The weapon 'Enable' does not have a value for Item_Name.

    [CrackShot] The weapon 'Do_Not_Block_Projectiles' does not have a value for Item_Type.

    [CrackShot] The weapon 'Do_Not_Block_Projectiles' does not have a value for Item_Name.

    [CrackShot] The weapon 'Do_Not_Block_Melee_Attacks' does not have a value for Item_Type.

    [CrackShot] The weapon 'Do_Not_Block_Melee_Attacks' does not have a value for Item_Name.

    [CrackShot] The weapon 'Durability_Based_On_Damage' does not have a value for Item_Type.

    [CrackShot] The weapon 'Durability_Based_On_Damage' does not have a value for Item_Name.

    [CrackShot] The weapon 'Durability_Loss_Per_Hit' does not have a value for Item_Type.

    [CrackShot] The weapon 'Durability_Loss_Per_Hit' does not have a value for Item_Name.

    [CrackShot] The weapon 'Forcefield_Mode' does not have a value for Item_Type.

    [CrackShot] The weapon 'Forcefield_Mode' does not have a value for Item_Name.

    [CrackShot] The weapon 'Only_Works_While_Blocking' does not have a value for Item_Type.

    [CrackShot] The weapon 'Only_Works_While_Blocking' does not have a value for Item_Name.

    [CrackShot] The weapon 'Sounds_Blocked' does not have a value for Item_Type.

    [CrackShot] The weapon 'Sounds_Blocked' does not have a value for Item_Name.

    [CrackShot] The weapon 'Sounds_Break' does not have a value for Item_Type.

    [CrackShot] The weapon 'Sounds_Break' does not have a value for Item_Name.

    [CrackShot] Gun-mode activated. Boop!

     

    Anything helps. Thank you!

     

     


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