Sounds related error due to old sound IDs #350

  • Enhancement
  • _ForgeUser1569130 created this issue Dec 20, 2016

    When I am using anvil putting Crackshot weapons, server returns following error.



    The error isn't critical at all. However, Crackshot still uses old sound path so it returns the error because they've changed the path of sounds. You could change the old sound IDs to newer ones on every codes like "player.playSound(player.getLocation(), Sound.WOOD_CLICK, pitch, volume);" things to resolve the errors.

  • _ForgeUser1569130 added a tag Enhancement Dec 20, 2016
  • solforecast posted a comment May 19, 2017

    Why don't you change it yourself?

    Edited May 19, 2017
  • _ForgeUser1569130 posted a comment May 25, 2017

    Crackshot is not an open source plugin. "All Rights Reserved" means you are not allowed to decompile to make a fork of the plugin. You are basically introducing me f' the license, but I won't. I've already got a plugin to hide the console spam, but an error is still an error.

    Edited May 25, 2017
  • Shampaggon closed issue Oct 12, 2017
  • Shampaggon posted a comment Oct 12, 2017

    Fixed in CrackShot v0.98.7. Thanks for reporting this!

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