What steps will reproduce the problem?use a nick-name-plugin like: http://dev.bukkit.org/server-mods/nick-namer or http://dev.bukkit.org/server-mods/nametags etc. & send a letter to the nickname of the player(the other name you don´t know, because you only see the nickname.
What is the expected output? What do you see instead?..the letter will never arrive, because it´s stored to the nickname & not to the real PLAYERNAME.
What version of Courier are you using?1.19
What version of CraftBukkit ("Bukkit") are you using? 1.0.1-R1, dev build number etc.Bukkit craftbukkit-1.4.7-R1.0
Do you have an error log of what happened?no - it´s no errer... ist locigal.
So - it would be nice, if you can make a config-file for nicknames like:NICKNAME1 = PLAYERNAME2NICKNAME2 = PLAYERNAME1etc.
In this config-file, the admin can write down the nicknames matching the real Playernames. So the courier(your plugin) watches first in this config if the letter has to be stored to another Name(the Playername) if the Sender posts(/post) it to the nick(because the users only know the nicks). I found somethin that maybe could help you: "IF you use a chat plugin such as Herochat or whatever chat plugins are out nowadays, make sure you change the chat configuration to show the display name instead of the player's actual minecraft username." from here: http://dev.bukkit.org/server-mods/nick-namer
(or until it is possible just do an option in config-file for not show the name, just showing the head. That would be great for roll-playing servers)
P.S.i asked the author(killjoy64) of "nick namer" ( http://dev.bukkit.org/bukkit-mods/nick-namer ) and he says the following: "In courier you might have to ask the author to use the player's DISPLAYNAME instead of their DEFAULT NAME. That's something i'm 99.9% sure the author of Courier has to change."So - it would be nice, if you can make a config-file for nicknames like:NICKNAME1(=DISPLAYNAME) = PLAYERNAME2NICKNAME2(=DISPLAYNAME) = PLAYERNAME1
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