Details
Supported Bukkit Versions
Changelog
- Improved version checker (doesn't block server anymore)
- Fixed compatibility with Bukkit and Spigot
- Verified support for 1.19
- Plugin rule and engine core changed, now MaxChunk defaults value to 70 (same as server defaults for Mobs @ bukkit.yml) but you can set from [50-200]
- Fixed maxchunk World setup not storing given value
- Improved Living entitie balance using server core combined with plugin balance:
- results in much more adequated cpu load (if given value is correct for your hardware)
- will only trigger plugin protections if TPS drops or there are other entity types in large numbers
- (in future might auto set maxchunk if the user given value is not adequated. Will wait for your feedback on this)
- Changed some plugin outputs, passed now to log or removed
- Added non living spawn entities control (protects against items drops when under heavy loads) with tolerance greater than maxchunk
- Added non living Entity place control (protects against some other known server attacks) with tolerance greater than maxchunk
- Improved lagmeter visualization:
- More system values visible and better organization (NBL - Nearby Living Entities, NBE - Nearby Entities, CHK - Chunk entities, CHKTiles)
- Alerts will clear after 5 seconds (if no other alerts are generated)
- Given more tolerance for parkour mode, was been confused with hack.
- Tunned TPS alert to lower value <18 and optimized plugin cpu usage on these situations for faster recovery