Changelog
Version 3.0.2
- Added support for Bukkit 1.15.(1)
- (no new effects were added in Minecraft 1.15, honey bottles are supported)
Version 3.0.1
- updates bStats version
Version 3.0.0
- Updated to Bukkit 1.14 and requires Bukkit 1.14!
- Adds new bad omen effect
- Fixes disabled percentages being triggered
- Tweaked the default percentages
- (new items like the suspicious stew are supported, too)
Version 2.0.0
- Updated to Bukkit 1.13 and requires Bukkit 1.13!
- Added new fish food (cod, salmon, pufferfish)
Version 1.8.4
- Fixed issue on startup
Version 1.8.3
- Replace defunct Metrics with bStats
- Build against Bukkit 1.11.2
Version 1.8.2
- Localization changes, now capable of YAML scalars, this means newline support
- Minor translation update
- Build against Bukkit 1.9.2
Version 1.8.1
- Updated for 1.9 effects
- Support for main and offhand
- Updated Metrics for 1.9 compliance
Version 1.8
- Do not rely on magic values
- Compiled with Bukkit 1.7.5
- Update variables when command is issued
- Cleanup
- new README.md
- Added option to control effectStrength (turn randomEffectStrength to false)
- Remove tracked (bit.ly) links
Version 1.7.2
- Cleanup and optimizations
- Build against Bukkit 1.5.2
- Added option to disable vanilla poison
Version 1.7.1
- Fixed error when food level was 0
Version 1.7
- Use the new PlayerItemConsumeEvent
- Overall cleanup and speed improvement
- Use Sun coding conventions
- Added debug mode to modify the food level (/cookme debug, config value)
- NEEDS AT LEAST BUILD #2636
- Improved the material check of the items
Version 1.6
- Compiled against latest 1.4 builds
- Small changes like logging
- Added wither effect (similar to poison)
Version 1.5
- Added support if IDs in the item list
- Optimized the code
- CooldownManager improved
- Prints the wrong item in the list
- Cleanup!
Version 1.4.1
- Metrics updated
- Code improvements at the commands and CooldownManager
- Fixed percentage calculation
Version 1.4
- Added percentage of effects (0.00% -> disabled!)
- Redesigned commands and permissions (stated above)
- Improvement here and there ;)
Version 1.3.1
- Added effect refusing
- Uses now bukkit standard
Version 1.3
- Added cooldown
- Added localization
- Added (optional) check for block like chests, workbench etc.
- New effect: magic damage (similar to random damage)
- New commands & permissions
- Improvements
Version 1.2
- Control which items should be affected (even non food!)
- Fixed NPE
- Changed again the stats system!
- Added method to set the duration of an effect
Version 1.1
- Added new effects (5 more!)
Version 1.0.1
- Added a new stats system :)
- Fixed config bug - works above builds #1395
Version 1.0
- initial release