Details
Supported Bukkit Versions
Changelog
v2.4
- Added configuration for 1.0.0 mobs
- Added virtualPlayerEXP to config.yml
v2.3.1
v2.3
- Less bugs
- More control over experience in 1.0
- Overrides /xp usage
- Reintroduced experience buffer (for deaths)
- Please report all bugs!
v2.3 beta
- Half baked experience patch for 1.0.0, no extra additions!
v2.2.1
v2.2
- Fixed name Requires you to move old config to new folder! Or Remake your config.yml
- Added more expLoss configurations
- Added deLevel config (allows you to keep your level after death if false)
- Added "expLossByTotal" to lose based off of total instead of level
- Added "expBurn" (experience permanently lost upon death)
v2.1.1
- Bug fixes for "negative" experience.
v2.1
- Streamlined Experience Command
- Fixed bugs when setting experience with /exp
- Added configurable "showTotal" when using /exp
- Added configurable (basic) death loss percentage
- Percent loss based on current "experience to next level"
- eg:
- Level 2, 0 exp, 30 experience total, 30 to next level
- Percent: 50
- Lose 15 experience. (30*(50/100))
- New level: 1, 5 exp, 15 experience total.
- Will add more options later! Including "no down-level" and "lose exp based on total experience"
- Cleaned code.
- More Awesomeness
v2.0
v1.0
- Players keep 100% experience on death
- Opens up a path to new RPG usages! :o
- Sometimes shows experience orbs that don't exist, re-join to fix. (Minecraft Bug)