Command signs not working after server restart #118


  • New
  • Defect
Open
Assigned to _ForgeUser7307234
  • _ForgeUser227565 created this issue Mar 27, 2013

    What steps will reproduce the problem?
    1. /cmds line1 /say hello
    2. apply to a sign
    3. right click, sign works fine
    4. /stop
    5.  start server again
    6. right click in sign, sign doesnt work

    What is the expected output? What do you see instead?
    Should do the command, nothing happens.

    What version of the product are you using?
    This server is running CraftBukkit version git-Spigot-724 (MC: 1.5.1) (Implementing API version 1.5.1-R0.1-SNAPSHOT)
    Commandsigns v1.9.1 for 1.5.1

    Do you have an error log of what happened?
    No errors showed

    Please provide any additional information below.
    In signs.yml the signs are correctly stored, it seems the plugin are not loading them.

    signs:
      palace,-34,57,11:
        redstone: false
        owner: Gotxi
        text:
        - /say hello
        active: true
        cooldowns: {}

  • _ForgeUser227565 added the tags New Defect Mar 27, 2013
  • _ForgeUser227565 posted a comment Mar 28, 2013

    Hi again, i searched the web and i think is the same problem of this 2012 ticket:

    http://dev.bukkit.org/server-mods/command-signs/tickets/23-commandsigns-not-read-on-server-start/

    And yes, im using linux (debian), can you check it please?

    Thanks in advanced :)

    EDIT: I was able to workaround this problem by doing a /reload when the server is on, then the plugin reads the file and loads the sign. (???)


    Edited Mar 28, 2013
  • _ForgeUser9042228 posted a comment Mar 28, 2013

    What's the console output saying?

  • _ForgeUser227565 posted a comment Apr 2, 2013

    Before doing a /reload, if i do /cmds read and right click the sign, it says: "Selected block is not a commandsign"

    Once i do a /reload, the command /cmds read returns the command of the sign. The sign then works properly. There are no messages in the console (besides "reload complete" when /reload).

    These are the signs im trying to test in my server:

    signs: palace,-34,57,11: redstone: false owner: Gotxi text: - /jobs join constructor active: true cooldowns: {} palace,-33,57,11: redstone: false owner: Gotxi text: - /jobs leave constructor active: true cooldowns: {}

  • _ForgeUser227565 posted a comment Apr 9, 2013

    any news? :(

  • _ForgeUser9042228 posted a comment Apr 10, 2013

    Sorry for the delay; what does the actual Minecraft console/server log say when you save? Does it throw exceptions or give errors anywhere?


    Edited Apr 10, 2013

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