This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial español: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
Explanation of the config file options:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
If you have any bugs or feature requests, go here!:
If you wish to use the Combat Tag API:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
Please try build #13.
Don't you have to update the project to compile against 1.8.4?
build #12 should be fixed.
There seems to be no 1.8.4 update on your CI server or on Github
Getting this when I use build #10
Where can I find the download?
Finished updating to 1.8.4. I will test in the morning.
Please update for Spigot 1.8.4. It just came out today
I'll test it Hey where is the link donation ?
Update to this version.
I have a fixed version. I'm just trying to finish setting up my ci server.
Hi Can you make a v6.4.2 or a fix for a meanwhile? an opción so that combattag will not combatlog sentries? Plsss
Hey everyone i'm working on a new version, that will be a complete rewrite.
Should have more features than both CombatTagPlus and PvPManager.
Things to do: (Underlines are high priority)
Unlike CombatTag plus this will have a seperate despawn timer, so the npc will only stay a few minutes
Show A boss bar when the player is in combat Already Done Show A action bar when the player is in combat Already Done
I've created an anti-forcefield plugin that will show red glass around spawn when you are in combat. If you want this added, vote yes in the above poll.
I'll wait no problem
This will be fixed once i rewrite combat tag. For now, just know it won't cause any problems except being annoying.
Is there a solucion for this? Opción like disable it so that sentries will not tag players
@PortGasMC CombatTag is trying to combatlog sentries.
If i were you, i would try it and report back errors.