High priority : Ordering the way max entities are kiled #48


  • New
  • Defect
Open
Assigned to bob7l
  • _ForgeUser7164447 created this issue Dec 21, 2014

    Hi bob7l, i would like to see something for "limiting entities in chunk".

    I have a skyblock with lot of entities, the idea would be that instead of killing all entities if there's too many, (or i don't know maybe it's already doing that) just reduce entities in the chunk to the max entities.

    Also if it's already doing that i have an other suggestions. Let's say a player have too many entities in one chunk, can we do a LIST of what the plugin is suppose to remove first ? Like "item-frame, onGroundItems, Villager" This way, player won't complain, like "Oh no all my villagers are gone". No, just item-frame and onGroundItems would be deleted.

    Let's say there a limit of 35 entities in a chunk. And here, a chunk have 60 entities Our list look like that : "item-frame, onGroundItems, Villager". And there's like 10 Item-frames, 30 onGroundItems, and 20 Villagers. Clearlagg will look in order the "List", and kill the right entities. Instead of killing randomly / all of entities, it would kill 10 Item-frames plus, 25 onGroundITems.

    this would be awesome.

  • _ForgeUser7164447 added the tags New Defect Dec 21, 2014
  • _ForgeUser7164447 posted a comment Jan 15, 2015

    K'.... still no answer

  • _ForgeUser7164447 posted a comment Jan 26, 2015

    Damn.


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