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Basically what the title says. My server runs on Spigot 1.14.2 with render distance 6. Over time, the amount of loaded chunks and entities accumulates into ungodly numbers. We could have 7 players online with 21k loaded chunks and doing /lagg unloadchunks would post "19000 chunks unloaded", but when I do /lag it says "Chunks: 21000". I've removed clearlagg from the server and this issue is not as prevalent now, although I still get high amounts of loaded chunks.
I don't understand how your chunks being loaded is somehow related to clearlag. This chunk issue is a known 1.14 "bug". I do not recommend using /lagg unloadchunks
I recommend you use Paperspigot
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