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I would like to say that for years this is still the best plugin for preserving the server without slowing down. But the reason for my ticket is a request to the owner or someone from the plugin dev team to let me know if there is any possibility of editing which events will be disabled when the / lagg halt command is executed manually or automatically. Currently in addition to it disable events like water run, leaf fall, grass spread, etc ... it also unhappily cleans the items from the ground, and deletes the renamed mobs. If all other Clearlag (lagg killmobs / lagg clear / lagg area / autoremoval) commands have the option to prevent both (itens and renamed mobs from being removed, why the only one that does not have that option is lagg halt? So if it is based on one of the other filters, I would like to warn you that although all other filters / commands accept the edit settings where you decide what will or will not be removed, lagg halt does not accept it, it deletes both items such as mobs renamed, so it is the only module that has no configuration option to prevent renamed items and mobs from being removed. Is it possible to add that feature? If it is, and is not going to give a lot of work, is it possible to add the option for each of the events that it blocks? - Water drain Fall leaf - Grass spread etc....If not, please just add an option to select if you do not want to remove items and renamed mobs on lagg halt too - please!
Because I loved it! The Auto Halt function check the TPS on the server and take action, an action, but I just loved it, the part of it disable the events, for the TPS to climb, and I hated the part of it deleting the ground items and the renamed mobs . If there is no way to configure this, I will not be able to use this wonderful tool that is this clearlag module. Anyway, thank you very much. (So there is any way to configure lagg halt to not remove itens or renamed mobs?) Will be ?
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