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The description of the command /lagg unloadchunks is "Unloads unused chunks". I have a dungeon with mythicmobs being spawned in that is being affected by a /lagg unloadchunks. Players are actively loading these chunks and fighting monsters that are then being despawned by the /lagg unloadchunks command
Would also like to add that these mobs are being cleared even when /lagg unloadchunks is reporting 0 chunks have been cleared.
I wouldn't advise anyone use /unloadchunks anymore on later spigot builds. The API for chunks is incredibly buggy and unstable for build beyond 1.8+.
If you want to actively unload chunks, turn on chunk-gc and load-threshold to 300 in your bukkit.yml.
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