Classic Bonemeal
Classic Bonemeal
Description
Restores bonemeal functionality (one click/one bonemeal per growth) on wheat, pumpkins, melons, cocoa, nether wart, and trees.
Open Source
You can find the code for this project here. Feel free to use the code wherever you want, just be sure to mention where you got it!
Could you make this work for potatoes and carrots and jungle trees?
So on my server, I have two types of bonemeal (they're both "white dye", but with different damage values). One was just "plain" bonemeal, and the other was "super" bonemeal, and the super one was meant for use in crafting only, but 1.5's bonemeal nerf gave me a new idea for this plugin.
Would it be possible to (in a config.yml file) have a "nerfed" bonemeal, one that this plugin doesn't touch, and a "classic" bonemeal, one that this plugin restores? Here's what the config.yml could look like...
ClassicBonemeal:
DamageValue: 31
Meaning that bonemeal with a damage value of 31, with this plugin installed, will grow plants the old way, and all other bonemeals of any other damage value will grow plants the new (and weak) way.
@MisterBradley
Damn, forgot to comment out a debug line.
Currently away from home, I'll upload an updated plugin Saturday night.
Love the plugin, but for some reason every time someone uses bonemeal to grow a spruce sapling, it says "redwood" in public chat.
@S1lverK3y
Sorry for being off topic, but your damn signature almost gave me a heart attack xD
@S1lverK3y
That darn bug! I fell for it!
Simple yet effective! :)
I like the idea, I find I could use it for VIPs/donors.
Nice thanks!