v0.60

Details

  • Filename
    CityWorld.jar
  • Uploaded by
  • Uploaded
    Feb 1, 2012
  • Size
    137.59 KB
  • Downloads
    7,329
  • MD5
    d83d1dad50330e54d20d5d16f7a7b94c

Supported Bukkit Versions

  • CB 1.1-R3
  • 1.1

Changelog

Permissions for CityWorld command

  • cityworld.command (defaults to op)

Config option file is now generated when CityWorld runs. These options only affect "new generation" and are not world specific (yet). Changing them after a world has been generated will produce some odd results at times.

  • Global.BedrockIsolation (defaults to true) obsidian or bedrock barriers
  • Global.Plumbing (true) plumbing between street and underworld
  • Global.Sewer (true) sewers between street (and plumbing) and underworld
  • Global.Cistern (true) cisterns beneath parks
  • Global.Basement (true) basements beneath buildings
  • Global.Underworld (true) underworld beneath the city's sewers, plumbing, cisterns, etc.
  • Global.TreasureInFountain (true) treasure ores (coins) in the Fountains
  • Global.TreasureInPlumbing (true) treasure blocks (stuff flushed down) in the Plumbing
  • Global.TreasureInSewer (true) treasure chests in the sewer (items include IRON_SPADE through ROTTEN_FLESH, inclusive)
  • Global.SpawnersInSewer (true) sewers treasure rooms might have spawners
  • Global.StreetLevel (24) Y coordinate where the streets start (higher this is the shorter the buildings)
  • Global.MaximumFloors (100) floor count of the tallest building (clamped to what MineCraft can actually do)

A bit slow at the initial population but once everything is "populated" then all is good