CityGates

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

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Description

CityGates is a simple but useful plugin. This plugin allows you to close your large city walls or you mighty fortress with a gate. You make a gate out of block, next you use some simple commands to let the gate open and close on your command! To add the finishing touch to your gate, you can let the gate open and close with animation, like a real portcullis!

Feathures

  • Create (animation) gates
  • Open/close gates
  • Bundle gates together in groups
  • Timer to open and close gates on minecraft time
  • Use buttons to open gates temporally
  • Use redstone to use custom logic on gates
  • Open gates by slaying mobs
  • Protect gates against griefing
  • Advanced permission support

Donation

Make a donation so this project can be maintained. Donate!

How to install

Download the plugin and copy it to your plugin folder of your craftbukkit server. Reload or restart your server to load the plugin. The savefiles of the gates and groups are stored in a yml file. Feel free to edit these files, but you can also use the commands.

Commands

  • /gsave <gate/group>
  • /greload <gate/group>

Gate commands

  • /gp1 (select point 1)
  • /gp2 (select point 2)
  • /gshow (show your current selection)
  • /gcreate [gate name] <direction:north/east/south/west/up/down> (create a <animation> gate)
  • /gsetanimation [gate] <direction:north/east/south/west/up/down> (convert normal gate to an animation gate)
  • /gchangeblocks [gate/group] [state:open/close] <children> (change the blocks of a gate to the current blocks, use children if you're editing a group)
  • /gdelete [gate] <type:none/all> (delete a gate <with children>)
  • /gperm [gate/group] [type:all/open/close/kill/button] [true/false] (set if a gate needs permission to interact)
  • /gprotect [gate/group] [true/false] (protect a gate against griefing (default = true))

Interaction commands

  • /glist (list al the gates)
  • /ginfo [gate/group] (details about a gate or group)
  • /gopen [gate/group] (open gate)
  • /gclose [gate/group] (close gate)

Group commands

  • /ggroup create [group name] (create new group)
  • /ggroup delete [group] (delete group)
  • /ggroup add [group] [gate] (add gate or group to this group)
  • /ggroup remove [group] [gate] (remove gate or group from this group)
  • /ggroup delay [group] [delay] (set delay between the children to open and close)

Action commands

  • /gtimer add [gate/group] (gate now opens and close on time)
  • /gtimer remove [gate/group] (gate no longer opens and close on time)
  • /gtimer opentime [gate/group] [time] (set the minecraft time (0-23999) when this gate should open)
  • /gtimer closetime [gate/group] [time] (set the minecraft time (0-23999) when this gate should close)
  • /gbutton add [gate/group] (add the button you're looking at)
  • /gbutton remove [gate/group] (remove the button you're looking at)
  • /gbutton delay [gate/group] [delay] (set the time to close the gate after pressing the button)
  • /gredstone add [gate/group] (add a redstonelistener to the block you're looking at)
  • /gredstone remove [gate/group] (remove the redstonelistener from the block you're looking at)
  • /gkill set [gate/group] [entity] (open the gate after this entity is killed)
  • /gkill remove [gate/group] (remove kill listener for this gate)
  • /gkill location [gate/group] (set the location where the mob should be slayen - /gp1 and /gp2)
  • /gkill message [gate/group] [msg] (the message the killer receive after killing this mob)

Permissions

Admin

  • citygates.admin.*
  • citygates.admin.create
  • citygates.admin.delete
  • citygates.admin.setanimation
  • citygates.admin.changeblocks
  • citygates.admin.perm
  • citygates.admin.protect
  • citygates.admin.group.create
  • citygates.admin.group.delete
  • citygates.admin.group.add
  • citygates.admin.group.remove
  • citygates.admin.group.delay
  • citygates.admin.button.add
  • citygates.admin.button.remove
  • citygates.admin.button.delay
  • citygates.admin.kill.set
  • citygates.admin.kill.remove
  • citygates.admin.kill.loc
  • citygates.admin.kill.msg
  • citygates.admin.redstone.add
  • citygates.admin.redstone.remove
  • citygates.admin.timer.add
  • citygates.admin.timer.remove
  • citygates.admin.timer.open
  • citygates.admin.timer.close
  • citygates.admin.load
  • citygates.admin.save

User

  • citygates.user.open: true
  • citygates.user.close: true
  • citygates.user.button: true
  • citygates.user.kill: true
  • citygates.user.list: true
  • citygates.user.info: true

Gate permissions

You can set the permission for each gate and group. You can do this with the command : /gperm [gate/group] [type:all/open/close/kill/button] [true/false].

If the permission is set to true you need be an op or have the following permission node:

  • All permissions: citygates.user.toggle.[gate/group name] or citygates.user.toggle.*
  • Open permission: citygates.user.open.[gate/group name] or citygates.user.open.*
  • Close permission: citygates.user.close.[gate/group name] or citygates.user.close.*
  • Button permission: citygates.user.button.[gate/group name] or citygates.user.button.*
  • Kill permission: citygates.user.kill.[gate/group name] or citygates.user.kill.*

To protect against griefing use the command: /gprotect [gate/group] [true/false].

If the permission is set to true you need be an op or have the following permission node:

  • All permissions: citygates.user.toggle.[gate/group name] or citygates.user.toggle.*
  • Grief permissions: citygates.user.break.[gate/group name] or citygates.user.break.*

Tutorials

Upcomming........


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