Allow certain limits to only apply to mob spawners #25


  • Waiting
  • Enhancment
Open
Assigned to _ForgeUser2804591
  • Puremin0rez created this issue Mar 23, 2014
    Tester

    In the rewrite, it appears the mob spawner functionality was lost.

    I propose that you make it so we can set specific limits for mob spawners only, rather than only having the plugin apply to mob spawners.

  • Puremin0rez added the tags New Enhancment Mar 23, 2014
  • _ForgeUser2804591 removed a tag New Mar 23, 2014
  • _ForgeUser2804591 added a tag Accepted Mar 23, 2014
  • _ForgeUser2804591 posted a comment Mar 23, 2014

    I'll add a list in the config for spawn reasons to react on.

    NATURAL,
    JOCKEY,
    CHUNK_GEN,
    SPAWNER,
    EGG,
    SPAWNER_EGG,
    LIGHTNING,
    
    BED,
    BUILD_SNOWMAN,
    BUILD_IRONGOLEM,
    BUILD_WITHER,
    VILLAGE_DEFENSE,
    VILLAGE_INVASION,
    BREEDING,
    SLIME_SPLIT,
    REINFORCEMENTS,
    CUSTOM,
    DEFAULT
    
  • _ForgeUser2804591 posted a comment Mar 23, 2014

    I've added you as a tester and uploaded a version with config settings to choose what spawn reasons to cull on.

    3.0.1

    Add these to your config.yml

    # Spawn reasons to cull on.
    spawn-reasons:
      NATURAL: true
      JOCKEY: true
      CHUNK_GEN: true
      SPAWNER: true
      EGG: true
      SPAWNER_EGG: true
      LIGHTNING: true
      # These are deprecated, might not work in the future. 
      BED: true
      BUILD_SNOWMAN: true
      BUILD_IRONGOLEM: true
      BUILD_WITHER: true
      VILLAGE_DEFENSE: true
      VILLAGE_INVASION: true
      BREEDING: true
      SLIME_SPLIT: true
      REINFORCEMENTS: true
      CUSTOM: true
      DEFAULT: true
    

    Then set everything to false except SPAWNER, see if that solves your issue.

  • _ForgeUser2804591 removed a tag Accepted Mar 23, 2014
  • _ForgeUser2804591 added a tag Waiting Mar 23, 2014

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