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"CSL will remove the oldest mob in the chunk, allowing the newest one to remain in the world."
Instead of the oldest mobs being despawned why not stop/despawn the newest instead? For example in mid combat the mob your fighting could disappear (due to a new mob from spawners).
Thanks.
Hi Fus,
Try creating a new variable in your config.yml called removeOldest and set it to false.
removeOldest: false
@Cyprias: Go
Still seems to be removing the oldest mob.
What's the status on this?
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