3.0.4
Details
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FilenameChunkSpawnerLimiter.jar
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Uploaded by
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UploadedNov 30, 2014
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Size26.31 KB
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Downloads4,929
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MD5fbd26534fb6b0a16ca3d2a4ed1ab83ca
Supported Bukkit Versions
- CB 1.7.9-R0.1
Changelog
3.0.4
- Fixed 'excluded-worlds' config not working due to plugin looking for 'excludedWorlds' list.
3.0.3
- Fixed reported memory leak due to chunk unload event not firing.
3.0.2
- Compiled for CB 1.7.9 R0.1
- Added NPC (villager) and OTHER (any other type of entity) to the config entities.
3.0.1
- Added options to choose what spawn reasons to cull on.
3.0.0
- Rewrite of the plugin, config has also changed.
- Added culling chunk upon chunk load.
- Added culling chunk upon chunk unload.
- Added culling chunk periodically if loaded.
- Added notifying players in chunk when it's culled.
2.10.0
- Following changes contributed by crussell52.
- Built with 1.5.1-R0.2
- Implemented ability to limit by mob group
- (ANIMAL, WATER_MOB, MONSTER, AMBIENT)
- Implemented "removeOldest" config.
- On by Default
- If off, new spawn is blocked.
- Implemented more effective means of counting mobs in chunks.
- Each relevant chunk only checked once now.
- If "removeOldest" is off, then count is stopped as soon as limit is detected.
* Since the version 3 rewrite, you'll need to redo your config and there may be new bugs.
* NPC (villager) defaults to 50 if it's not in your 'entities' list config.
* OTHER (everything else) defaults to 500 if it's not in your 'entities' list config.