ChestShop (iConomyChestShop)
Acrobot released his first Android game, would you mind giving it a go?
ChestShop
A simple, yet very powerful system for making physical shops using signs and chests.
It's never been that easy to create shops! With features like shop protection and anti-lag protection, you won't have to worry about your server's economy anymore!
"Just works"! ChestShop supports almost all economy plugins by using Vault!
(Versions above 3.9.2 also support economy plugins using the Reserve API)
Some known compatible and incompatible economy plugins.
Please check if there are newer development builds before reporting issues!
If you are upgrading from a previous version of ChestShop please make sure to always read the warnings in the file's changelog!
The plugin by default submits anonymous stats about your server (player count, plugin/server version and type) to a public statistics websites (mcstats.org and bstats.org) in order to provide the developers with usage information. If you wish to opt out, you can do so in the PluginMetrics/config.yml and bstats/config.yml files. It also features an auto-update feature, which can be turned off in the config.
- Frequently Asked Questions
- Permissions
- User-made tutorials
- Download the latest stable version
- Download the latest development version
- Download 1.12.2 version
- Download 1.8.8 version
- Download older versions
- API for plugin developers
- Source code on GitHub
- Crowdin Localization Project
- Thread on Bukkit forums
- IRC chat (#chestshop on irc.esper.net)
- Discord Channel Joining through that invite auto subscribes you to important update notifications, if you don't want that use this invite.
- bStats metrics
Additional modules for ChestShop:
- ChestShop LegacyIds - allows usage of numeric and old pre 1.13 string IDs on signs
- Notification module - to use with Notifications plugin (outdated)
- Towny module - to use with Towny plugin
- ChestShop Notifier - records all sales, even when the player is offline (Maintained by Phoenix616)
- ChestShopTools - Enchantment info signs and empty shop notifier (Maintained by Phoenix616)
- ChestIcon - Icons for Chests, just like the Showcase plugin! (User-made, broken on newer versions)
- Libelula Auto Shop - easy creation of admin shops, using Essentials (User-made)
- ChestShopLimiter+ - limits the number of shops per player (User-made)
- ChestShopListing - Stores shops and transactions in SQL; adds related features including in-game search (User-made)
- ChestShopConfirmation - confirmation screen before buying (User-made)
- SearchChestShop - search for shops selling certain items (User-made)
Using shops
It's easy! Just right-click the sign to buy, left-click to sell. (You can configure the buttons in the config file!)
How to create a shop
Player shop
Place a chest on the ground | |
Place a sign 1 block away from the chest (for example, above it) | |
On the sign, write: | |
Leave the first line empty. It will be automatically filled with your name by the plugin (if you have the permission ChestShop.admin then you can create shops with the names of other players) | |
Second line is the amount of items to buy or sell | |
Third line is a combination of buy and sell prices. You need to have a price indicator (like 'B' - price that will apply to items BOUGHT by PLAYERS - or 'S' - the SELL price) near the price - the prices are separated by a colon (:) |
Some of the possible price combinations: "B 5:5 S", "B 5", "S free" |
The forth line will hold the id/name of the item. Write ? on the sign and the item will be autofilled with the one from the chest or you can click on the sign with the item afterwards. Optionally you can put the actual name on it. You can find out the name of the item you're holding by doing /iteminfo |
|
Resulting Shop | |
A person can buy 64 diamonds for 10 dollars and sell them back for 5 dollars from Phoenix616 |
If you want you can also take a look at this video tutorial.
Admin Shop - shop with unlimited items
Firstly, you've got to be sure that you've the ChestShop.admin permission or that you are an OP. To make an Admin Shop, simply put "Admin Shop" (configurable in config.yml) on the first line of the sign when creating the shop. Admin Shops do not require a chest!
Translations
- /iteminfo - Get information about the item in your hand
- /iteminfo <id/name> - Get information about the item with the given id or name
- /shopinfo - Get information about the looked-at shop
- /csgive <itemcode> [<amount>] [<player>] - Give item with a unique ChestShop code to a player
- /cstoggle - Toggle buy and sell notificiation messages
- /chestshop version - Display the ChestShop version
- /chestshop reload - Reload the ChestShop config and translation messages. (This might not reload some features)
- /csaccess - Toggles ability to buy/sell on shops while having admin/access permissions and normally being ignored
Permission nodes
Description | ||
---|---|---|
ChestShop.shop.* | shop creation and buying/selling - it contains: | |
ChestShop.shop.create.* |
create all types of shops |
|
ChestShop.shop.buy | buy any item from shop | |
ChestShop.shop.sell | sell any item to shop | |
ChestShop.mod | open any shop chest | |
ChestShop.admin | open any shop chest, destroy stores, create (admin) shops |
A full list of permission nodes
Configurations
Useful tips by players
How not to get bankrupt | A customisable price table |
Alternative price table |
Compatibility
ChestShop directly hooks into the following plugins to provide additional functionality:
- AuthMe (and forks like AuthMe Reloaded)
- WorldGuard
- Residence
- LWC (and forks like LWCX and Modern-LWC)
- Lockette
- LockettePro
- Deadbolt
- SimpleChestLock
- OddItem
- Heroes
- ShowItem
Metrics
This resource sends metrics data to McStats and bStats. You can opt-out of metrics for all plugins on your server by changing the settings in the PluginMetrics/config.yml and the bStats/config.yml file if you don't want any data to be send.
More info
Even more information can be found in the old plugin thread on the forums.
Got an error or suggestion?
Simply submit a ticket here!
If you have a Github account and have coding knowledge you can also directly open an issue on Github. (You can also fund them via IssueHunt!)
If you just need general help feel free to ask in the comments or join the #chestshop channel on Spigot's IRC network (irc.spi.gt, webchat)
Has ChestShop helped you or your server?
If you want to thank the team in a more materialistic way, feel free to donate or buy Phoeni616 a beer! :)
A shout-out to Acrobot's friend:
We believe that the music he makes is really stunning - you can decide it for yourself!
If you have an issue then please open a ticket on GitHub or post on SpigotMC.org for faster replies to questions!
@ScribbleQ Yep, totally adding it to the new version :)
@nebenezer
Go to bukkit.yml, change spawn-radius to 0.
Hi. I'm using PEX 1.17, cs 3.3, cb build from yesterday and Simple Region Market..
Some of my players can buy from other shops and some can't. I can buy from anyone who has correctly set up a shop, I am op. My Moderator can buy from other shops but Citizens can not. My Moderators DO NOT have *.. they are just like Citizens only they can tp, mute and kick. The ChestShop perm nodes given to Citizens and Moderators are identical but for some reason the Citizens can't buy :( They all have plenty of money..
would it be possible to make a version of this plugin that is compatible with Vault API? I don't use iConomy or BOSE, but the one I use is compatible with Vault. Would you be able to do what I asked in the first sentence? Thanks if you do, oh well not a big deal if you don't.
@DarkMinecrafter Are you sure you are using either latest RB or latest CB build?
@Puremin0rez Sure, I'll try.
Can you look into adding Residence support? Much appreciated!
no when i click on a sign to buy
the plugin say i have buy 1 Diamondaxe for 200 Coins
but it isnt in my inventory
@DarkMinecrafter You can already use it with 1.1
pls update for 1.1
Why can no one buy from my shops? It says "You cannot buy here" when they have permissions and everything, it used to work.
@Acrobot
schweet - thx for letting me know its on your todo list
@Acrobot
Done. Thanks for considering my idea :D
@falsevacuum Hmm, I'll check that tomorrow (I'm ill :/ But I'm not going to school, so I'll probably have some time if I feel better :P) Could you post this as a request-ticket?
@Acrobot
I believe you would just call block.update() on all the blocks surrounding the block the sign it on. I haven't actually done it, though.
@falsevacuum I know, but I don't think that you can cause a block update in bukkit.
@Acrobot
There are some modules called block update detectors (BUD, for short), which detect when a block adjacent to it is updated. These have detector block(s) which are in a glitched state. For example, a piston powered diagonally acts as a BUD. The detector reverts to its proper state, and that can be harnessed to create redstone energy.
@darkcloud784 It's on the TO-DO list.
@falsevacuum I'll look into it, but I think that block.update() in bukkit won't trigger redstone.
@wesley4220336 Not yet, I didn't have time to test it :/
Support for selling xp?
hey Acrobot, any quick fix for the RedStoneChip fix?
Could you make it so that buying causes a block update? This way, you can use redstone to register that someone has bought something, and thus run some kind of redstone service like a gambling machine or a minecart ride.
And you can't just sell them a minecart, because then they will bring their own carts.
@rodier Hmm... No clue, I just check if the player hasn't reached the protection limit, however I'll look into that. Thanks.
@saldarine Well, I use Register, so I'll probably just modify the function to get the account so it will be treated as a normal player account.