ChestHarvester Changelog
Version 1.2 - 7/5/11
- fixed new items stacking added as 0 (which were then removed)
Version 1.2 'alpha' - 7/4/11
- item scanner moved to bukkit scheduler (more thread-safe)
- removed item-collection at corners (now just the faces & top of chest)
- better harvesting permissions checks (checks if interact is canceled)
- will now stop harvesting when chest is full
- added option to require a hoe to till new ground
- corner harvesting is now optional
- can now harvest sugarcane and cactus
- fixed nonstackable stacking when there is only one chest
- fixed stacking so stacks into first matching before first empty slot
- added permission node "ChestHarvester.harvest" for the ability to run a harvester
Version 1.1.3 - 4/8/11
Version 1.1.2 - 4/4/11
- fixed onCommand reload when turning on/off the chest auto pickup
- optional "AutoCollectScanInterval" and "ManualHarvestWaitInterval" changed to seconds
- now collects between 1-3 seeds, instead of 0-3
- fixed another double chest error: if harvesting from top with seeds in bottom, top would overwrite bottom
Version 1.1.1 - 4/2/11
- fixed a bug where adding an item from the head chest to the tail was being lost
Version 1.1 - 4/2/11
- fixed a serious itemdrop error: when first chest is full, second half would be duplicated
- block directions decreased: will only enter a chest from beside or on top of the chest (prefers from top)
- fixed double-chests so items are deposited at the top
Version 1.0 - 4/2/11
Posts Quoted:
Reply
Clear All Quotes
Comments