v1.0-alpha-5

Details

  • Filename
    chestdrop-1.0-alpha-5.jar
  • Uploaded by
  • Uploaded
    Aug 15, 2015
  • Size
    43.50 KB
  • Downloads
    1,305
  • MD5
    8130fb7dc2581b659cf957110d534e76

Supported Bukkit Versions

  • 1.8.1
  • 1.8

Changelog

v1.0-alpha-5

  • Made Hidden Gems customizable. You can now set the name and the lore.

v1.0-alpha-4

  • Added Towny integration. Chests will drop in the wild if at all possible.

v1.0-alpha-3

  • Added config option to opt out of the lore based gem model for servers where there are old style gems in circulation

v1.0-alpha-2

  • /givegems command lets ops (or privileged users) give gems to players
  • Added lore check (and lore) to Hidden Gems to make them harder to counterfeit. WARNING: This makes Hidden Gems from the previous version useless, so trade them in before you upgrade, or replace them with /givegems.

v1.0-alpha-1

  • /tradegems command launches GUI for trading
  • /addtrade command adds an item for trade
  • /dropchest command for drops on command
  • WorldBorder integration
  • Config file with config per world
  • Chest drops include lit marker
  • Lighting doesn't reliably update around glowstone marker.
  • Logic to ensure chests don't land in trees has trouble if chest drops on large log surface
    • May use extra CPU resources while random walk makes its way off log surface
    • May actually allow chests to drop outside the world border
  • Towny integration will try up to 100 times to find a random drop that is not in a town, but after that it will drop the chest in the town. If your world is more claimed than unclaimed, this is possible.
  • Large numbers of chest drops with /dropchest (10,000 in testing) will tend to crash the server. You might have guessed...