Intuitive and powerful plugin to create graphical user interfaces using inventory menus, with icons to display information and run different actions.
- Create multiple menus of different sizes.
- Open menus with commands, signs or items.
- Many options to customize the appearance of icons.
- Run different types of actions when players click on icons.
- Options to require money, XP levels, items or a permission to click on a specific icon.
- Dynamic placeholders (including PlaceholderAPI) and customizable static placeholders.
- Economy support through Vault (optional).
- Update notification of new releases.
- Developer API to create menus and register new placeholders.
- Efficient and quality code.
Comments are enabled just for interacting with other users, you will not receive any official answers. To ask for help or to report bugs please check the FAQ and then, if the problem isn't solved, open a new issue on the issue tracker (on GitHub).
When I type the /menu command for instance, it does not show up in console...
@LegndPowerdNube Yes I will add invidual permissions, but what should I log to console? If you make a mistake it will already tell you the point that you've missed.
Is it possible to have per-menu permissions?
Example: commandchest.use.member - Will allow people to use the "member" menu. commandchest.use.vip - Will allow people to use the "vip" menu.
You would obviously have separate menu configurations for each permission.
Also, do you think you could support logging to console?
thank you :) I'll test it
EDIT: I'll hope the dev will add sub-menu's soon *-*
It's not yet approved by the Bukkit team so the link is invisible. You can already get it by changing the URL from http://dev.bukkit.org/server-mods/chest-commands/files/2-command-chest-v1-1 to http://dev.bukkit.org/server-mods/chest-commands/files/3. Enjoy!
Where can I find v1.2?
Only v1.0 and v1.1 are available, or not?
Just installed v1.2.
Glad you've removed the "menu" text output in the chat whenever you opened the command chest menu.
Data values work! Thanks for implementing.
i agree with this 100% please add asap :D
Submitted v1.2, added data value
Nice idea, thanks :)
Is it possible to make it, so when they right click with a configured item (eg. clock) it will open the menu? Great plugin btw, LOVE IT.
I will add this in future
Possibility of multiple menus? Currently mod supports one command for one menu e.g. /menu
Would be great if multiple menus for multiple commands would be supported so I could have /pvp to bring up a PVP menu with warps to pvp arenas etc.
@ChrisX930 No sorry I didn't mean this, this is not possible...
I mean this part:
The item that should be used as icon
I want to set the Icon to a custom icon (png on my server or over url)
you said I can do this already. Could you tell my how?
@CommodoreAlpha This is a good idea, I will add this!! Thank you :) and the commands are executed from players now...
@ashash1509 client side, F3 + H
@ChrisX930 What do you mean for custom icons? you can already configure them...
@ChrisX930 I will add multiple menus, so you can create this on your own.
is it possible to add Custom Icons (serverside) to the Command Chest?
It would be great!
Could you add a "category"-function? Like -> Button "Home" -> Select betweed "Home set" and "Home"
Anyone way to hide the ugly item ID when hovering over the teleport item?
Is this a plugin where you just type a command to open an inventory full of commands (sort of like a convenient list of commands provided by the server admin)?
Or can you literally open a chest to find commands inside of it?
From what I can infer, the former is true, but the latter is not. And it would be cool if you could make the latter happen. Not that you have to, this is just a suggestion.
Also, does this plugin execute the commands from the player's perspective or the console's perspective? Having this configurable per command added could prove rather useful, in the case that you might want to override permissions by executing it from console, or in the case that you don't want to override permissions (aka the command is locked) by executing it via the player.
Try an optional dependency on ProtocolLib for glowing items without enchants. I heard there's a plugin that already does this; try poking around on the forums there.
@wazoomie Notice that I cannot add the glow effect without enchanting the item