LiveChat
What's coming in LiveChat 4.2? (Planned features)
- Passwords for chat channels
- JSON chat options
LiveChat provides an advanced chat system for your server, with many features and fully configurable options.
- Public chat.
- Private chat
- Local chat.
- PlotMe chat.
- Reply private messages.
- Emote.
- Staff chat.
- Admin chat.
- Fully customizable chat format with many variables.
- Factions support.
- Support for color codes, chat formatting codes, and chat magic
- Socialspy for private chat.
- Ignore users.
- Mute users.
Is there a way for a admin to both see local, global, and map chat all at the sametime?
Thanks!
That's done in your permissions file where you set the ranks, usually. There will be a suffix/prefix entry. What permissions plugin are you using?
guys how do i make it so my groups (builder, member, vip, admin) can all have diffrent colors? cant figure that one out.
You should add a "no one hears you" message for local
@zant95
When most people try to talk they cannot please fix this bug its a bug for every version I have tried which I tried 1.4.6 with the right bukkit build and 1.4.5.
Really wanted to use this because its awesome but for most people after a bit of having the plugin nobody can talk except a few people.
@zant95 im not very good in github and its functions, so i dont know how i can fork you,etc^^
@zant95 :
I made a few changes, as well, but am really new to using eclipse and github, and can't figure out how to export the project correctly for testing, but I would like to let you know what I was trying to do, as a suggestion for future features.
What I did was simple integrations with Dynmap API and SimpleClans API.
Dynmap to display the chat channels on the web dynmap
SimpleClans to add a chat variable for %CLANTAG% %CLANTITLE%
The changes were really simple, but as mentioned before, i'm a noob. Here's the references I used for the changes.
http://dev.bukkit.org/server-mods/dynmap/files/85-dynmap-api-v1-2/
http://dev.bukkit.org/server-mods/simpleclans/pages/api/
@Bastikeks
Fork me on GitHub and make a pull request :D
hey there zant95: i played a bit with the sourcecode and added playerspecific join-messages and also default join/quit-messages. Also i made a german locale. Is there a way to add it to the default LiveChat-Source?
@zant95
I get this error when using the latest version although 2.0.4 works fine on 1.4.6.
[SEVERE] Error occurred while enabling LiveChat v2.0.4 (Is it up to date?)
java.lang.NullPointerException
at com.gmail.zant95.LiveChat.LiveChat.onEnable(LiveChat.java:86)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457)
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
at org.royaldev.royalcommands.rcommands.CmdPluginManager.onCommand(CmdPluginManager.java:101)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:186)
at org.bukkit.craftbukkit.v1_4_6.CraftServer.dispatchCommand(CraftServer.java:510)
at net.minecraft.server.v1_4_6.PlayerConnection.handleCommand(PlayerConnection.java:980)
at net.minecraft.server.v1_4_6.PlayerConnection.chat(PlayerConnection.java:898)
at net.minecraft.server.v1_4_6.PlayerConnection.a(PlayerConnection.java:853)
at net.minecraft.server.v1_4_6.Packet3Chat.handle(Packet3Chat.java:44)
at net.minecraft.server.v1_4_6.NetworkManager.b(NetworkManager.java:290)
at net.minecraft.server.v1_4_6.PlayerConnection.d(PlayerConnection.java:112)
at net.minecraft.server.v1_4_6.ServerConnection.b(SourceFile:39)
at net.minecraft.server.v1_4_6.DedicatedServerConnection.b(SourceFile:30)
at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:598)
at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:224)
at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:494)
at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849)
2012
-Edit-
Not sure why it says LiveChat v2.0.4 since 2.0.4 works for me. This is supposed to be 2.0.5.
@Hubok @VOTProductions
Now I'm busy with Christmas and holidays, but I think that this plugin works properly with 1.4.6-R0.1 - Beta build (#2561).
Anyway the new version of LiveChat is coming out soon ^^
1.4.6?
Now this looks solid.
Erm, since 1.4.6 this plugin literally isn't recognized by my server. I've reloaded, restarted, made a folder and put the config.yml in it, nothing happens. It doesn't show up under /pl or on McMyAdmin at all...
Is it possible to format the chatlog that dynmap accept it as an chatmessage and show it on the map?
This plugin accept chat channels with signs? I wanna make signs and when players clicks a sign, then he join that channel and after next login he joins automatically back on that channel.
Owner of this plugin answer my question! :(
@arubian you can use /global <msg> to write in the globalchat without switching the channel. but it would be great when zant95 can add aliases like /g <msg> and /l <msg>.
@zant95
hey man,
can you add like a shout
so like if i say hello all it will come out like this
[LOCAL]playername:Hello all
now if i put a ! in front it will go to global
example: say: !hello all [GLOBAL]playername:Hello all
on the local chat you can put a radius that people can see the msg
and on global chat the whole server can see it
and with the global chat you can put a cooldown time of like 10-15 sec before each msg
@zant95
I will use your plugin again as soon as you add groupprefix support with color only :)