v2.4

Details

  • Filename
    Catacombs.jar
  • Uploaded by
  • Uploaded
    May 2, 2012
  • Size
    416.77 KB
  • Downloads
    5,831
  • MD5
    f0b1c42bafa5b0cd21b493dccd2cf451

Supported Bukkit Versions

  • CB 1.2.5-R1.2

Changelog

Release v2.4

This version will need Vault if you want to use permission or economy plugins

  • Changed code to use Vault rather than WEPIF (for permissions) and Register (for economy). This significantly simplifies the code, it's maintenance and should also make Catacombs easier to setup. Installing Vault is optional, it's not required. If you don't install Vault then Catacombs will simply fall back on ops.txt to see if a player has Op permission, and also no cash will be given for killing monsters inside dungeons. Other than that everything should function fine.
  • Changed the way flints are created to allow different durability codes (this allows SuperCapes to be given as chest loot).
  • Fixed a bug associated with building dungeons that end above level 128.
  • Change the way dispensers, furnaces etc are destroyed to match the way chests are destroyed to help work around some intermittent client side crashes.
  • Added new configuration options to control the chances of finding small chest loot in the medium and big chests, and also an option to empty out the less significant half of the double (end of level) chests.
  • Change code so players don't need recall permission to use the recall button.
  • Optimized the code that checks if blocks are inside dungeons. The code will now check against a bounding cuboid for the entire dungeon before pushing down to check all the levels. The order the coordinate checks are done in was also optimized.
  • Recoded all the bukkit events so each dungeon gets notified of it's own events. This simplifies the event code and makes it simpler to have different dungeons handle the events in different ways.
  • Fixed an issue in the amount of experience retained when a player dies in a dungeon caused by changes in bukkit.
  • Removed the SaveDungeon config attribute, as dungeons must be saved for correct operation of the plugin.
  • Added command to allow existing dungeon doors to be converted from wood to iron, to avoid the noise of zombies hitting them. '/cat iron <name>' converts a named dungeon. '/cat iron' converts the dungeon you are standing in. '/cat ironall' converts all loaded dungeons.
  • Added an option to allow admins to restrict dungeons so players can't enter them in armour.
  • *KNOWN ISSUE*
  • AdvancedCombat disabled for the moment.
  • Still get client side crashes sometimes when deleting large dungeons.