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These bonuses can be obtained by capturing points.For example, it defines the point "1" gives life regeneration effect to the player who captured the point (I do not know if this is possible) or team depending on configuration. When a player / team capture this point, it gets the bonus.
Other bonuses with configurable duration:additional damage, boost speed, invisibility, jump higher, running faster, instantly botenir lifetime.
Trying to decide how this should be done, I won't promise anything on this.
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