- And `GlobalSettings.GameMode.Players.Lives.Amount`
- With this you need to set stands players teleport to when they lose their lives
Added support for setting the players client side time per arena
- Config option is under `GlobalSettings.GameMode.Players.Time.Enabled` and also `GlobalSettings.GameMode.Players.Time.Value`
- Only four values are accepted (might change if enough people request it) `dawn`, `midday`, `dusk`, and `midnight`
Update: 1.4.5
Rewrote how potions are handled completely, let craftbukkit do it for us (won't break on each update)
Rewrote several classes and moved things around to be organized in the code.
Removed a bunch of commented out code (if you want it back look up the stuff in the github history)
Removed as many storing of player instances Limited testing was done, but this should reduce some memory usage
Made when setHealth to trigger a new regain health event (trying to make it better compatible with Heroes and those type of plugins)
Made it so that when you first load the plugin (or you haven't made any arenas yet) it doesn't automatically generate an Arenas.yml file in the Arenas folder which in the past would throw errors and confuse you.
Fixed permissions not being used
Fixed the random chance of everyone getting ctp.admin node, now only ops get it
Fixed the plugin not respecting unix hidden files, thanks to Psithief
Fixed a lot of NPEs that only occur on the first run of the plugin
Fixed a couple NPEs being thrown when there weren't any arenas
Fixed a NPE thrown when trying to balance teams when there are no players.
Fixed a NPE thrown when we try to restore role items but a player has taken off their armor
Added an option to disallow regenerating health due to their hunger bar being satisfied
Added a message of how many arenas were loaded.
Added an option to allow players to break their own wool in a point they have captured.
Added a command to change the amount of points needed to win
Cleaned up how messages are logged to the console
Cleaned up the formatting of sending messages to the players, now the same across the plugin
1.4.1
Now for permissions plugin is using only vault.
Players will be unable to remove helmets.
Some code cleanup.
You have to reconfigure a couple settings, as they have been moved around
Sometimes the plugin glitches out and doesn't even the teams out, this is why the plugin is in alpha. This is the highest priority before the next public release.