Quartz pillar cannons don't get detected in the north/south orientation. #79


  • Defect
Closed
Assigned to derpavlov
  • WolfeBersahd created this issue Mar 3, 2018

    Configure a simple quartz pillar block cannon (3 quartz pillar blocks, 2 buttons, & 1 sign)
    In game build a quartz cannon in the north/south orientation.

    BUG: Cannon is not detected.

    Cannons Version: 2.4.7
    Spigot Version: 1.12.2
    World Edit Version: 6.1.7

     

    Building the cannon in the east/west orientation caused it to detect properly.

    Here's a link to Google Drive with the files used

    https://drive.google.com/drive/folders/13pEMAFUU_yjj11cU_m15edQx9Fo-iqhg?usp=sharing

  • WolfeBersahd added a tag Defect Mar 3, 2018
  • WolfeBersahd edited description Mar 3, 2018
  • WolfeBersahd posted a comment Mar 8, 2018

    The same occurs with Bone Blocks and Purpur Pillar Blocks

    If the blocks themselves are facing east/west but the cannons is build north/south it still manages to detect but it can't handle the orientation of the blocks if they're starting north/south.

    All blocks made out of logs work fine in all orientations. Quartz Pillar Blocks, Bone Blocks, and Purpur Pillar Blocks behave a similarly to log blocks and should be treated the same.

    I hope this information helps.


    Edited Mar 8, 2018
  • WolfeBersahd edited description Mar 20, 2018
  • DerPavlov posted a comment May 4, 2018

    This seems to be an issue of Worldedit. Rotating the schematic with Worldedit commands does not turn the quartz blocks. Also making a second design with different rotation did not help.

  • DerPavlov self-assigned this issue May 4, 2018
  • WolfeBersahd posted a comment May 28, 2018

    This is the WorldEdit issue that concerns the quartz pillar, purpur pillar and bone block.

    https://dev.enginehub.org/youtrack/issue/WORLDEDIT-3587

    The sad part is the vanilla Minecraft has states for the rotations of these blocks that WE hasn't implemented.

  • DerPavlov posted a comment Dec 29, 2018

    Fixed with Worldedit 7 and Cannons 2.5.0

  • DerPavlov closed issue Dec 29, 2018

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