Bow Warfare - Reloaded


Bow Warfare is a plugin that has the aim of creating a fully automated COD/Battlefield style experience. The plugin was created to be simple to use, and to be easily setup on any type of server, no matter the size or type! Bow Warfare provides a way for your server to have a full fledged, fully automated Bow Warfare experience for any player. This is a remake of an older plugin, now the old project is inactive. For older information visit the original plugin: BOW WARFARE.


Before installing this plugin, a few things are required.

  • WorldEdit- Needed to create arenas.
  • MySQL Database (optional) - If you wish to use stats, you must have an SQL database.


  • Any plugin that modifies damage amounts by applying more damage can sometimes cause issues and make the player actually die (ie McMMO).
  • Some locking plugins such as LWC have been reported to have issues with the lobby signs, but should work normally if protection is turned of for those signs.
  • WORLD PORTAL will make this plugin completely break if the lobby is not in a world that is loaded at start!


This is not just another Bow Warfare plugin. This plugin aims to bring a fully automated, fully fledged gaming system to your server.


  • Full automation
  • Automatic arena regeneration
  • Auto game start
  • Spectators
  • In-game Lobby with real-time player and arena stats
  • Multiple arenas
  • Simultaneous games
  • Web-based stats
  • Easy arena setup
  • Per Arena Permissions
  • Multiworld Support
  • Different Game Type
  • Events API
  • Kits (Done but Useless)
  • Economy (Planned)
  • Scoreboard
  • Boss Healt Info Bar
  • Game Type specific spawn points
  • Team Based Spawn Points
  • Team Chat System: "#<Messages>" (WIP)
  • Granades and Mines
  • Autocomplete command (TAB Autocomplete)
  • Update checker when an OP joins the server

    Game Type

  • FFA - Free For All
  • TDM - Team Death Match
  • LMS - Last Man Standing (Next release)
  • CTF - Capture the Flag (WIP)
  • INF - Infection (WIP)


I'm looking for suggestions for the economy of the plugin! If you have any suggestions please write on the comments as well. Right now I'm developing the LMS mode. Some other features have been added and some bugs fixed. Soon a second release. I hope to release a stable version before the release of 1.8!

I just finished developing the LMS, it only remains to fix some problems. I therefore need to release a new pre-release of the plugin.

The stable release will be released as soon as I implement the CTF, arranged translations and possible bugs. It will probably be necessary to introduce some changes to stats to work with new UUIDs

In view of recent events, the development of the plugin is paused. I do not want contrubuire to a project that is dead (or almost).

If you have a server running this plugin, you can PM me to add your IP on the server list!

Jenkins & Github


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.


This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version


Build server by CloudBees (FOSS) - Thanks!

Logo by TCuts - Thanks for your time!

Link: TCuts


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