Bow Spleef
Thank you for over 1 MILLION downloads!
Introduction
BowSpleef is like the regular spleef that we all know, except that instead of digging blocks, you need to shoot TNT blocks with your flame bow, making them fall. You need to to try and make the other players fall into the void, and not fall at the same time! The goal of this plugin is to eliminate the work of having BowSpleef on your server, and also make it easy to use for both your players and administrators. This plugin's development has slowed recently, however a new version is officially underway that will bring additions you had previously requested and also fix a few issues that have been appearing.
Features
- - Multiworld Support
- - Create multiple arenas running BowSpleef
- - Save inventories, postions, and gamemodes
- - Intuitive Automatic Quit System
- - Automatic Signs
- - Kits
- - Scoreboard
- - Spectating
Utilities
This plugin automatically updates whenever a new version is released to ensure that you have the most recent version of the plugin. If you wish to disable automatic updates and keep the version you are using, you able to do this by going into the config.yml file and turning the update value to false (update.status after v1.0.5+). This plugin also uses Metrics to keep track of users, and you also able to opt-out of this feature within the config.yml as well.
Bugs
If you happen to find any bugs in BowSpleef (versions 1.0.0+), please notify me by creating a ticket. I will attempt to fix any issues as soon as possible and release a new version to ensure that your users are not affected.
Ok, so my wonderful kids found a glitch. If you join a game and walk to a corner of a wall and then type /bs leave while you are waiting to play they manage to go through the wall and escape. Is there anyway to fix this?
@bdailey7280
BowSpleef handles inventories on it's own so there shouldn't be any issues with other plugins. If there is a compatibility problem I will have to contact the developer of that plugin and work out a way to fix it.
@jamster25
Unfortunately, there will be no download until it is accepted by BukkitDev.
Any chance of getting a download of the new GUI version,since it hasn't been accepted yet? Is it on the Spigot dev page?
I am using GameMode Inventories (GMI) plugin on my server, and with the bowspleef plugin, there is an issue. When the game is over, the players are not supposed to have the bows and arrows. When i have the GMI plugin, it lets them keep these items. My question is, when a bow spleef game starts, what game mode are they playing in? The GMI plugin creates different inventories for the different game modes you switch to.
Keep up the great work!!
@jamster25
It will be released today. Hopefully it will be accepted in the next few days.
@Terricafm
I ran into this issue also, it is annoying, you may have to make a sign to tell the winner, that when the game is over, they have to type in '/bs leave' immediately. I noticed that if others join, before he does this, they join a non existent game. All of those that joined have to leave the game which creates another bug; it makes the last one to leave the game seem to be a winner. It has it's flaws but i love the fact it is very simple and fun.
When will the new version with that cool GUI be released?
@Terricafm
I have 2 users whose entire inventory at the time they joined the game is still being "held hostage" by the plugin. They can't /bs leave, gives them an error. Only way to get them out of the bowspleef limbo is to disable the plugin and restart the server, after which they can play normally but all of their inventory at the time they started play, including any armor is still held by the plugin. Re-enabling the plugin puts them right back in the limbo state; can't play, can't leave, can't get their stuff back. I can see a coded list of items in the plugin's "Inventory.yml" but I have no idea how to decipher it. It's very distressing for the players as you might imagine, and I certainly don't want to risk anyone else losing their inventory, so I'm not using it at all. I'm still hoping that the developer will respond to my ticket and if nothing else, tell me how I can restore my players' inventory.
There is a game breaking bug where the winner of the game is still "in the game" have to use /bs leave after a game even after being teleported out of the arena. If someone joins the game in the meantime the player will be thrown out of the game, but then he have to use /bs leave. All this creates a vicious circle where no one can start a game.
Is it possible to have more than one block type as foor?
@shurtcut
This will be fixed in future updates. I am currently in the process of recoding the plugin.
I can't set how many players it need to start a game, I put it to 2 in the .yml and in game it tells 10 players needed to start the game and wont start even if we are more than 2
@Mcraftpete
I will be fixing this in the next version. Versions 1.0.0+ broke this feature in the plugin.
Thanks for the Bug Report!
how to adjst minimum players ? It wouldn't let me adjust during setup , and nothing in config to show minimum players once started ,maybe no minimum if a certain amount amount vote ?
Um, a bug has popped up again. My brother Cokey7 is stuck in BowSpleef mode, he can't use any commands. He tries ./bs leave and it says Internal Server Error and kicks him. He can't use any commands. It thinks he's in a BowSpleef game, but the game is already done.
I even tried deleting his UUID, which didn't work either.
Oh, and the Achievements and Kits thing doesn't work.
@OlsonElliott
Oh I see, I decided to change from superbowspleef to BowSpleef and forgot to delete superbowspleef.jar. They were probably both in conflict and that's why it wasn't working :O and why i received these msg's.
@Pject28
It would be possible, however I don't think the majority of people would use the option of multi floors.
Could you add more than one floor?
The next version (BowSpleef v1.0.5) is going to be released tomorrow, I will fixing a few bugs that have been occurring since adding a few new features to the new version.
Snapshots: Pictures and Posts are available to see and reply to on my twitter: @elliott_olson.
ETA On Update: I will be posting the new update tomorrow night, so that means you will be able to download the new changes in about 3-5 days.
Reporting Bugs: If you have seen bugs appear in these pasts version of BowSpleef that have not been fixed yet, please report them to me either here on the BukkitDev page or on my twitter. I will be fixing the all the ones you report, and then testing the final project tomorrow.
Thanks again for all of your support, and for the 100,000 downloads.