Bounty
Bounty
Short Summary
This plugin allows players on your server to place bounties on other players and complete existing bounties by killing their targets. After performing a targeted kill, the assassin will be compensated with an in-game money reward, and any player who set a bounty on the killed player will receive a copy of this dead player's head. Bounty is meant to be a fun way to add incentive for combat on PvP servers.
Video
Dependencies
Bounty requires Vault for economy integration and permission management.
Commands
The following commands allow players to create, check, and delete bounties:
- /bounty [-ao] <player> <$$$> Allows you to take out a bounty on another player (using -a makes the bounty anonymous, and using -o sets a bounty on the player even if they have never appeared on the server)
- /bounties Shows all bounties
- /bountyon <player> Shows the total bounty on a player
- /unbounty <player> Cancels the bounty on a player and refunds part of the reward
Permissions
Bounty relies on Vault for Permissions and will thus detect many different Permissions systems. This feature was added in version 3.0 and will not work in any version below that. The following nodes are recognized by the plugin in:
- bounty.set Gives access to the /bounty command
- bounty.view Gives access to the /bounties and /bountyon commands
- bounty.cancel Gives access to the /unbounty command
Customization Options
Admins can customize Bounty in the config.yml file by editing the following values:
- minBounty The smallest amount of cash which a player can use to create a Bounty
- cancelPenalty The percentage of money which is lost when a player cancels a bounty
- markSkulls If true, reward skulls will be watermarked with "(BOUNTIED)"
- globalBroadcast If true, global broadcasts will be made when a bounty is created or completed
- anonymousName The name to display for the creator of a bounty which has been marked as anonymous
- enableInAllWorlds If true, assassins will receive a bounty for a kill in any world
- enabledWorlds The list of worlds in which bounties are turned on (does nothing of enableInAllWorlds is set to true)
- colors A list of the colors which are used by the plugin
- awardHeadChance The probability that a skull will be given to anyone who sets a bounty (1 means always, 0 means never, and anything in between gives a percent chance)
To manually create a bounty, admins can add entries to the list which exists at the bottom of the config.yml file.
Common Issues
If edits to the config appear to be getting overridden for some reason, stop the server completely, make your edits, and then restart the server. However, this issue shouldn't be happening on newer versions of the plugin.
Language Customization
All text used by the plugin is available to be edited in the languageConfig.yml file. Change or translate it to your heart's content.
What to Do if You Love Bounty!
Please like our Bounty video or subscribe to our YouTube channel! We also appreciate any comments and feedback that we get.
Source for Developers
You can find the source here on GitHub. I appreciate any improvements that you might suggest.
Official Bounty Servers
- SSS (IP: 96.239.55.122)
- Wars of Minecraft (IP: Play.WarsOfMinecraft.com)
- Darkcraft (IP: 37.120.160.242:25565)
Is it possible to add separate permissions for hunting and placing? I have a hierarchy of ranks and I want players on a certain rank to be able to collect them, and the people above to collect and place.
Also I wonder if its possible to broadcast a message when the player with the bounty joins the game. So that everyone online at this time knows that this player has a bounty.
Looks like a good plugin :).
When a different player tries to "unbounty" another player's bounty, it throws and internal exeption (does not crash the server). Should have a message instead stating "You did not place the bounty on this player to cancel it!"
Thanks for the feedback!
I'll change this for the next version.
Same thing happened to me :/
New version of Bounty that should work with Spigot 1.8:
http://dev.bukkit.org/bukkit-plugins/bounty-snorri/files/13-bounty-4-0/
SnorriBounty source now available here:
https://github.com/SnorriDev/SnorriBounty
@Rchard333
I believe this is a compatibility version with 1.7.10 because it doesn't happen for me when I used 1.7.9 but I have gotten multiple reports of it. Will try to have a fix out soon.
There is a problem with the completing bounties and restarts. When someone kills someone with a bounty on them they get it normally and no problems until after a server restart but in the config it still registers that as a active bounty instead of a completed one (assuming it gets moved there and not deleted from active) so when the server restarts that bounty is back again. Tested on a 1.7.10 build.
@AndrewKish
That sounds like a cool feature. I'll have to look into the mechanics of implementing that.
I'm getting this error when using /bounties. http://i.punchcraft.us/LNRJNgkd
Does anyone know a fix for this?
Hey, please add a permission for completing/ receiving bounties.
@waco2
I think you're reffering to me.. And i'm using bounty-3.7
No fix for bounty reset at restart ? :/
One thing that you should add is an option to have it that the compass points to the nearest player with a bounty. That would give a use to compasses to many servers, and would be a great feature, lots of my players want that. Thank you~
@userrnam
What version of Bukkit are you using?
Seems like a great plugin! I would love players with bounties on them to have a red name plate or something. Just a suggestion
@waco2: Hi, i'm getting this error http://pastebin.com/7qgTNB3T , whenever a player dies. I'm using the latest version of your plugin. I'm also getting this error when trying to unbounty players http://pastebin.com/xRGtArAh
Yes, a completed bounty claimed by a murderer reappears after a restart. So a new murderer can claimed again the bounty :/
@Dr0lf
When you say "reappears," do you mean that a completed bounty?
@waco2
My config.yml : http://pastebin.com/eat615Qy