BottleRockets
BottleRockets
Very straight forward, this is a simple plugin that adds the capability to shoot bottle rockets. Took a lot of time to figure out for something so little but its a lot of fun in PvP when you have the explosion turned on. (If you have the explosion turned off, it still works but only emits the firework.)
There are two main events:
- When the "fuse" burns out
- When the arrow hits the ground or an object
Several configuration layouts:
- Ground (particle/explode) and Air (particle/explode)
- Ground (particle/explode) and Air (particle)
- Ground (particle/explode) and Air (explode)
- Ground (particle/explode) and Air (off)
- Ground (particle) and Air (particle/explode)
- Ground (particle) and Air (particle)
- Ground (particle) and Air (explode)
- Ground (particle) and Air (off)
- Ground (explode) and Air (particle)
- Ground (explode) and Air (particle/explode)
- Ground (off) and Air (particle)
- Ground (off) and Air (particle/explode)
- each can have safe blocks on or off
- can change explosion power
- can change fuse timer
Usage
Get yourself some arrows and select the stack in the hotbar and type /rocket with no arguments and it'll enable bottle rockets. You do not have to redo after reload but if you leave and come back you'll still have the stack of bottle rockets but you will not have the permission, so you'll have to retype /rocket on the stack even though it says "BottleRockets".
permission: bottlerockets.use
Config
- groundExplosion: false
- airExplosion: false
- groundPower: 10
- airPower: 10
- destroyBlocks: false
- particles: both
- fuseLength: 10
Tutorial
Please note that the video has not been updated with the new command!
I will not be releasing the source-code for this one, so don't ask. But, i will try to find out some useful additions to it. Now, go have some fun shoot some bottle rockets at your friends!
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