BossShop
===> Project moved to Spigot <===
BossShop allows you to create custom GUIs (Inventories) for Server Menus/Shops etc.
This is one of the most player-friendly Shop/GUI Plugins ever! Say goodbye to all the annoying command- or signshops!
BossShop is a plugin which allows the creation of simple/advanced GUIs (That's up to you!). It allows creating infinite custom inventories with unique items, prices and rewards. All in all, it can do a lot. You can link your inventories, give your donators a discount or you can use BossShop to offer your players a warp menu, clickable voting links and much more. The possibilities are endless!
BossShop Showcase
Metrics (Click me for more Information)
Fantastic plugin.
Best shopping plugin I ever saw!
Thank you.
If you do update this to 1.8, support for Citizens NPC's would be amazing. Like right clicking NPC's to open certain shops.
Uptade "BossShopConfigure" please
@Jsib06
This is a functional example for an enchantment:
@BaconFalcon
This issue has been pestering me too :( I had to remove some ideas completely simply because this wasn't possible...
I haven't gotten it to work, but I'm wondering if others have, so I'd like to be able to create a shop in which players can buy custom enchants from the plugin? So would I make the reward a command and put it as /ce give %player% enchant (name) (lvl)? Or is this even possible? Been fiddling around with it for a while but haven't gotten it to work. Any help would be appreciated.
@Sfap
It works perfectly under 1.8.x
Please update to 1.8
Nevermind, found the issue
I had a '' instead of a ' in a part of the config and that broke everything, took a while to fix but I got it.
Suggestion: Being able to buy a set amount of XP. You can buy XP bottles of course, but they drop a random amount of XP from 3-11 orbs, so exact values cannot be determined.
@danceman225
But the plugins is correctly loaded? Any other relevant output in log?
Is anyone else having a really annoying glitch where simply using the command at all doesn't work? /shop, /bs and /bossshop. None of them do anything for me...
I have an issue where when i set the price to item, and then purchase. The "cost item" loses all of its data in the player's inventory. Specifically i want to trade tokens (slimeballs) for equipment, and the tokens have a specific name and lore for the trade, but when i do it in game my tokens revert to no lore or name, i get the item, and the trade continues to work with the default slimeball. Is there a way to make the tokens not revert to plain slimeballs? And is there a way to make the trade require the slimeballs have the correct name and lore?
@DevilAdvocate02
Share how you managed it incase anyone else has the same problem and is linked here when searching?
@DevilAdvocate02
I have worked out the issue I was having with the enchantment books.
Now I have another issue and I think it may be glitch with the plugin you are not able to have multiples of the same item in the same shop GUI.
I am trying to have several Enchantment books with different enchantments in the same shop but it blanks out all but the last one after reloading the shop. Is this a glitch or on purpose. As it will make it difficult to sell those books or any other items i.e. Name tags.
Please let us know thanks Devil
I wonder if someone can tell me the way to add enchanted books with the enchantments to the shop this is what I have tried and it is not working right as it does not recognize 403 ans an ID
EnchantedBook: ExtraPermission: '' MenuItem: - type:ENCHANTED_BOOK - amount:1 - name:&8EnchantedBook - lore:&cEfficiency V InventoryLocation: 28 Message: '&6You just bought an EnchantedBook Efficiency V!' PriceType: money Reward: - - name:&8Enchanted Book - lore:&cEfficiency V - id:403 - amount:1 - enchantment:403#5 RewardType: item Price: 2500000.0
Thanks Devil
I want to set reward-item to playerhead:%player%
Any chance to implement %player% as a valid variable for playerheads?
Really like this plugin excellent features and easy to setup! If only there was a way to check for lore when selling an item this could have even more possibilities!
is there a way to sell all?
Example: Have 1 cactus sell for $3 in one slot Have 64 Sell for $220 on the next slot Have Remaining inventory sell all on the last slot.
If you dont quite understand what im asking, Please check out /warp Market on the server pvp.Desteria.com I really need this, any help would be appreciated :)
== Your title here... == ===please update to 1.8.8,thanks!