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Short description about the bug/problem:
If an item in a shop has an "item price," items remaining in a stack used to purchase that item will lose their metadata.
For example: God Sword costs 20 enchanted diamonds. When you buy a God Sword with a stack of 64 enchanted diamonds in your inventory, the remaining 44 diamonds will lose their enchantments.
What steps will reproduce the problem?1. Set an "item price"2. Buy that item with items with metadata3. Make sure you have more than enough to see what happens to those remaining
What is the expected output? What do you see instead?The remaining items (enchanted diamonds in my example) should retain their metadata.Instead, it is lost
What version of BossShop are you using?2.0.5
Agree, item prices remove metadata from stack
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