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Short description about the bug/problem:Filling multiple slots in the GUI with the same items/blocks , which are connected in the GUI as also placed next to each other in the config will result in a loss of information. For example, i coded 5 times a slot where i would await to see rails (see screenshop) at positions 1,3,5,7 and 9. I wrote the configuration for this slot once, than copy-paste and changed names and inventory-locations so that they don't overlap. As you can see, on the screenshop, there are rails missing in the 1,3,5 and 7 , repeating this by taking the one on position 9 out, will result in a loss of 1,3 and 5: so as we see, only the last one is read, the others are over-read and lost.
What steps will reproduce the problem?1.having slots with the same configuration but different names and inv-locations2.same configurations are proceeding each other3.
What is the expected output? What do you see instead?=> see description above
What version of BossShop are you using?last release
Do you have an error log of what happened? Please paste it at pastie.org!no error log. it is considering it as no error
Please provide any additional information below.
samples in the configuration: filler3: ExtraPermission: '' MenuItem: - name:&f[o] - id:66 - amount:1 InventoryLocation: 3 Message: '3' PriceType: free RewardType: shop Reward: nix filler7: ExtraPermission: '' MenuItem: - name:&f[o] - id:66 - amount:1 InventoryLocation: 7 Message: '7' PriceType: free RewardType: shop Reward: nix
<p>output when used 5 rail-filler at 1,3,5,7 and 9</p>
maybe it does look the name and here i got always the same one, so that he is seeing all as a copy. i don't know how to do, so that they have no name AND undergo this problem
Easy: the Reward: nix
Thats all
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