Add Support for CraftConomy's Multiple Currency's #113


  • New
  • Enhancment
Open
  • _ForgeUser13164849 created this issue Feb 5, 2014
    Hello I would like to be able to use BossShop for multiple currency's through CraftConomy.

    This is a link to the API.

    Quote from the CraftConomy Developer:
    [16:21] <greatman> Just quickly, it's basicly the same way as any plugins .getPlugin("Craftconomy3")
    [16:22] <greatman> Cast it as BukkitLoader then do .getCommon() on it and he have Craftconomy access

    And his unfinshed API tutorial page. For when he does finish it.
  • _ForgeUser13164849 added the tags New Enhancment Feb 5, 2014
  • _ForgeUser10748032 posted a comment May 25, 2014

    I need that too. It will be so great !

  • _ForgeUser11552947 posted a comment Jun 8, 2014

    I would like a support for this too!

  • 1TEXHIK1 posted a comment Mar 12, 2018

    So, I want this feature too, 4 years later)

    Will it be implemented, or may be it is already present?

    Can't figure out, what is the goal to make a tonn (I heared at least 7) of such "second-currency plugins" (which the points plugins are), if we could have just one plugin with tonns of currencies, instread of two plugins with two currencies.


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