v1.5.7

Details

  • Filename
    BossShop.jar
  • Uploaded by
  • Uploaded
    Oct 29, 2013
  • Size
    83.22 KB
  • Downloads
    703
  • MD5
    8e5706c98886c901e352549daa945997

Supported Bukkit Versions

  • CB 1.6.4-R1.0
  • 1.6.4
  • CB 1.6.2-R1.0

Changelog

v1.5.7

  • [FIX] Fixed problems caused by MenuItems which had no lore/name
  • [IMPROVE] BossShop won't reset Config Files containing Mistakes anymore! Instead it will tell the Mistake Line to make your life easier.
  • [NOTE] Ingame Setup is cooming soon!

v1.5.6:

  • [ADD] Added Symbol Support:
    • [<3] -> ❤
    • [*] -> ★
    • [v] -> ✔
    • [+] -> ♦
    • [#] -> ✹
    • [x] -> ✦
    • [o] -> ●

v1.5.5:

  • [FIX] Fixed a little Tag Bug (The %name% tag was not working properly)
  • [CHANGE] Renamed the %name% tag into %itemname% (%name% is already used to display the player-name)
  • [IMPROVE] Improved the Default Configs, added a few more example Tags

v1.5.4:

  • [ADD] Added a second Server-Menu (Working with LilyPad) to the default Shop
  • [FIX] Now when closing a shop and the message line is empty, no message is sent (Before an empty line was sent)!

v1.5.3:

  • [ADD] Added new RewardType: BungeeCordServer. Sends player to the named BungeeCord Server!
  • [ADD] Added a Server-Menu to the default Shops
  • [ADD] Improved a few Default Shop Settings

v1.5.2:

  • [ADD] Added more "Tags" to the config:
    • %name% - Name of the ShopItem
    • %rewardtype% - The name of the RewardType
    • %reward% - The reward of the ShopItem
    • %pricetype% - The name of the PriceType
    • %price% - The price of the ShopItem
  • [FIX] Now closing all Shop Inventories when the server is reloaded to prevent glitching
  • [FIX] Players are no longer able to sell damaged Leather Armor (Before it was possible to cheat using them)

v1.5.1:

  • [FIX] BossShop will no longer send "empty" text lines
  • [FIX] Players are no longer able to sell damaged Items (Armor & Tools & Weapons. Before it was possible to cheat using them)

v1.5.0:

  • [ADD] Added more advanced BossShop API
  • [FIX] Now you can give the Shops all names you want. BossShop is able to detect whether the Inventory is a Shop-Inventory or not.
  • [CHANGE] BossShop now handles the inventories using ids instead of names
  • [ADD] Added new RewardType "Custom" for Plugin Devs
  • [ADD] Added a SellShop to the default shops
  • [NOTE] Ingame Shop-Setup cooming soon!

v1.4.1:

v1.4.0:

  • [ADD] PlayerHead support: Just add "playerhead:<name>" to the ItemData to rename your heads!
  • [ADD] New RewardType: PlayerCommand. A list of commands which will be executed by the player.
  • [ADD] An example head and an example Warp-Menu was added to the Default Configs

v1.3.4:

  • [FIX] Empty messages are no longer sent
  • [FIX] BossShop is now able to detect and take renamed/modified items

v1.3.3:

  • [FIX] When reloading BossShop the MenuItems were not updated properly
  • [FIX] Was not able to detect the reward number at RewardType Money

v1.3.2:

  • [IMPROVE] Improves "BugFinder". Now it will find almost all Config Mistakes. It will even try to fix them!
  • [ADD] Added "/bs check" Command which will display information about loaded Shops etc.

v1.3.1:

  • [REMOVE] Removed the create-example command (It was not really useful)

v1.3:

  • [REWRITE] The whole Inventory system was rewritten. BossShop now supports multiple (infinite) GUIs!
  • [ADD] Added RewardType: shop. It allows you to open an other GUI through an item. Now you can create complex Shop structures with menus etc.
  • [REWRITE] The old Shop examples were removed and new better ones were created!
  • [FIX] Players still needed Permissions even when a Permissions line was empty (The permissions plugin was checking for the "" permission)

v1.2:

  • [ADD] Added a command which allows you to create "ShopItem" examples with all kinds of RewardTypes and PriceTypes: /BossShop createExample <name> <rewardType> <priceType>

v1.1:

  • [ADD] Added PriceType: "free". Now you can allow your players to get ShopItems for free!

v1.0:

  • Release

None. Tell me if you find any!