Changelog
Changelog
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1.6 for CraftBukkit 1.10 to 1.12 (Februari 25, 2018, download)
- Updated to work with TerrainControl 2.8.2+.
1.5 for CraftBukkit 1.8 to 1.10 (March 1, 2016, download)
- Updated to be compatible with Spigot 1.9 (still works on Spigot 1.8, also works on Spigot 1.10).
1.4 for CraftBukkit 1.7.10-R0.1 (November 8, 2014, download)
- Updated to be compatible with Terrain Control 2.6.3 and future versions. (BO3Tools 1.3 still works on Terrain Control 2.6.3, but won't work on versions after that.)
/convertbo2
command now renames the old BO2 file to oldname.bo2.old
, just like the/convertallbo2
command does.
1.3 for CraftBukkit 1.7.5-R0.1 (March 23, 2014, download)
- Added a
/convertallbo2
command to convert all BO2s of a world/in the GlobalObjects folder. - Updated to be compatible with Terrain Control 2.6.0.
1.2 for CraftBukkit 1.5.1-R0.2 (June 5, 2013, download)
- Pernament (non-decaying) leaves will now be saved as decayable leaves in the BO3. You can disable this by adding
--noleavesfix
to the export command. - Right click a block with glowstone dust to mark is as a BlockCheck for the next exported BO3. (This means that the BO3 will only spawn when a block of that type is at that position.)
- Left click a block with glowstone dust to cancel the block being a BlockCheck.
- The
tree
setting of the BO3 is now set totrue
only when the BO3 has leaves in it. (Previously, it was always set to true.)
1.1 for CraftBukkit 1.5.1-R0.2 (April 13, 2013, download)
- Added option to include tile entities in BO3 when exporting a BO3 with /exportbo3.
- Added tab completion support to export command.
1.0 for CraftBukkit 1.4.7-R1 (March 10, 2013, download)
- Initial release.
- Exports a WorldEdit selection to a BO3.
- Converts BO2s to BO3s.