Blothera Thief
Description
What it is
This is a thieving plugin. It allows you to Pickpocket players, Lock pick Chests, and Vanish
Also check out Blothera Assassin, Blothera Archer, Blothera Blocks, Blothera Warp, Blothera Damage, Blothera Chat and Blothera Tools
Also check out the Blothera Kingdom Forums and sign up if you want to see all of the Blothera plugins in action
Note: You cannot steal items that have damage on them or items that have an enchantment on them due to a dupe bug.
commands
NONE
Permissions
- BlotheraThief.*: gives all Blothera Thief permissions
- BlotheraThief.Vanish: Allows a player to vanish
- BlotheraThief.LockPick: Allows a player to lock pick
- BlotheraThief.PickPocket: Allows a player to Pickpocket
- BlotheraThief.PreventPickPocket: Allows a player to stop another player from Pickpocketing them
- BlotheraThief.PickPocketAlert: Allows the player to receive an alert when a player fails at Pickpocketing them
How it works
- In order to Vanish a player must crouch and then right click with the Vanish item (config)
- In order to Lock Pick a player must right click a chest, door, or furnace in survival or adventure mode with the Lock Picking item (config), the chest will open if they succeed.
- In order to Pickpocket a player must crouch and right click a player while in survival or adventure mode with the Pickpocketing item (config), they will then receive a random item from the player's inventory if they succeed.
Config
- VanishItem: The item that is use to vanish
- VanishTime: The amount of time a player is vanished for (Seconds)
- CoolDownTime: The amount of time it takes for the vanish to recharge (Seconds)
- VanishText: The text shown to the player when they vanish
- VanishAlreadyText: The text shown to a player when they try to vanish when they already are
- VanishCoolDownText: The text shown when a player trys to vanish when they're vanish isn't recharged
- VanishStopText: The text shown when a player is out of vanish
- VanishCoolDownDoneText: The text shown when a player's vanish is recharged
- VanishSmokeSize: the sizeof the smoke that forms around the player when they vanish
- LockPickDoorChance: The success rate when someone trys to lock pick a wooden door(1 in _ chance)
- LockPickIronDoorChance: The success rate when someone trys to lock pick a iron door(1 in _ chance)
- LockPickChestChance: The success rate when someone trys to lock pick a chest(1 in _ chance)
- LockPickFurnaceChance: The success rate when someone trys to lock pick a furnace(1 in _ chance)
- LockPickTrapDoorChance: The success rate when someone trys to lock pick a trap door(1 in _ chance)
- LockPickSuccesText: The text shown to a player when they succeed at lock picking ([thing] will be replaced with the block's name that the person lock-picked)
- LockPickFailText: The text shown to a player when they fail at lock picking ([damage] is replaced by how much damage they take)
- LockPickFailUseDamage: If true damage will be given
- LockPickFailBreakItem: If true one of the lockpick items will break that they are holding.
- LockPickFailDamage: The amount of damage a player takes when the fail at lock picking (1 damage = half a heart)
- StealItem: The item a player must use to pickpocket someone
- StealChance: The chance a player has at succeeding when they try to pickpocket someone (1 in _ chance)
- StealAmount: The amount of the item the player steals if the player they are stealing from has more than 1 in a stack
- StealSuccesText: The text shown to player when they succeed at pickpocketing someone ([items] is replaced by how many of what items they stole)
- StealEmptyText: The text shown to a player if the player who they are trying to steal from's inventory is empty
- StealFailText: The text shown to a player when they fail at pickpocketing someone ([damage] is replaced by how much they got hurt when they fail)
- StealFailDamage: The amount of damage the player recieves when they fail at pickpocketing someone
- LockPickItem: The item a player must use to lock pick a chest
- StealAlertText: The text show to a player when a player fails at pickpocketing them
- StealInventoryFull: The text shown to a player when their inventory is full and they try to pickpocket someone
To Do
- Anyone have any suggestions?
Known Bugs
- If anyone finds any please create a ticket for it
@Digirain
None to my knowledge
@Jogy34
Hmm So it's working completely fine for you? Any plugins it's known to conflict with?
@Digirain
I don't know what to tell you then. I did look back at the permissions to make sure I had it right here but I realized that I have BlotheraThief.* set to OP's by default.
@Jogy34
Using PEX. Well I de-opped us both and it still didn't work so I checked permissions and realised I accidentally gave us all the perms for this plugin I changed it so the perms looked like this: permissions: - modifyworld.* - BlotheraThief.PickPocket - BlotheraThief.PickPocketAlert
Still didn't work :S.
@pandapipino
First, Make sure that the chance is set to 1 not 100 second make sure that you aren't in creative mode. Third, when using the vanish you can still see yourself it's just that others can't see you
Does not work for me also.. I'm using another account (not OP) on my server I've set the permission BlotheraThief.* to the player, it wont let me open the chest even for 100% chance
Also vanish does not work either
@Digirain
Maybe. Depending on what permissions plugin you are using. Some automatically give ops every permission which would include the prevent pickpocket permission
@Jogy34
Neither me or the victim are, but we are ops. Does that make a difference?
@Digirain
Make sure you aren't in creative
PickPocketing doesn't seem to be working for me. No matter what number I put for the chance to pickpocket someone it never pickpockets them. I've tried 1 in 4, 1 in 2, even 1 in 1. Am I doing something wrong?
@dragondeatth
Added in V.0.6
I also added an option for the lockpick item to break
@Gold_Squadron
This still works in 1.4 so there was no need to update.
Please update this to 1.4.5
Can you please do so people in Creative mode can't steal? Cause my VIP players are trolling other players by stealing from them without reason xD
@OldSchoolChiwakami
sure
I run this on my server, it's a great plugin, but Fence Gates seem to be "un-pickable" which has caused the plugin to now become a lot more useless, could you add support for Fence gates?
@MCManCub
If you want the code feel free to decompile it. If you don't feel comfortable with that just PM me and I'll send you the code. I only ask that if you use any of my code to give me credit for it if you release it.
Will this every be open source? This plugin is the best player vanishing "for a time" type plugin I could find, but I would like to change some of it to better fit my server.
MC
@jpell1221
I never set it to work with iron doors because you need redstone to open them
doesnt work with iron doors?
what would be really nice is if you made the items consume on use or even consume on falure.