v0.24-SNAPSHOT-b99

Details

  • Filename
    BloodMoon.jar
  • Uploaded by
  • Uploaded
    Aug 4, 2013
  • Size
    164.55 KB
  • Downloads
    21,546
  • MD5
    27c5a7e42fb6c6b281cb2e628ff7a51e

Supported Bukkit Versions

  • CB 1.6.2-R0.1

Changelog

  • Make sure the doDaylightCycle game rules gets reset.
  • Lowered default multipliers.
  • Moved spawning code to one place.
  • Remove config validation, will revisit this later.
  • Implement more-mobs feature using the build in spawning code.
  • Rename more-mobs to spawn-control
  • Corrected wrong config key being used.
  • Improved extended-night implementation using the doDaylightCycle game
  • Make sure we don't set health above the max (closes #97)
  • Delay updating the world type on respawn (closes #98)
  • Added chance to weather feature (closes #67)
  • Use the correct config
  • Added giants feature (relates to #90)
  • Added an end message to the chat-message feature (closes #87)
  • Call an event when filling dungeon chests, allowing other plugins to add
  • Updated for Minecraft 1.6.2
  • Implement target-distance feature using attributes (closes #26)
  • Corrected the extended-night feature reading the wrong config field.
  • Use double health values.
  • Corrected zombies being super-speed in all worlds.
  • Removed unused imports.
  • Added missing findTarget() methods.
  • Less repeated code.
  • Fixed massive NullPointerException spam.
  • Implement movement speed feature using entity attributes
  • Corrected NoSuchMethodException
  • Update for Minecraft 1.6.1
  • Set dependency version to RB
  • Corrected Curse URL