iSafe
iSafe - An assortment of beneficial features
Description ==
In iSafe, I concentrate on the way server Administrators are situated when managing their server, such as myself. Personally, I never feel I have all of the features I want, or need... maybe you do as well? I created iSafe to help resolve those problems. iSafe provides you, as a server Administrator, with many of those useful features that never seem to be around when needed.
Quote from iSafe:
Features ==
- 12 Different multiworld blacklists, with serveral toggable penalities & other administrive settings. Improved!
- User files manager.
- Auto update checker.
- Multiple configuration files.
- Permissions support.
- Supports Vault and superperms. (You don't need Vault installed)
- Supports Vault and superperms. (You don't need Vault installed)
- Security & simple AntiCheat settings.
- IP Management settings.
- Various fire related settings.
- Enchantment settings.
- Furnace & Weather settings.
- World & TreeGrowth settings.
- Explosion settings.
- Flow & Piston settings.
- BlockPhysics & BlockFade settings.
- ForceDrop & Bucket settings.
- Movement settings.
- Gamemode settings.
- Teleport & Chat settings.
- Voidfall settings.
- Damage & HealthRegeneration settings.
- CreatureTarget settings.
- Prevent invisibility potion usage.
- Various creature settings, such as disabling endermen griefing, prevent zombies from breaking doors etc ..
- Disable crop trampling for both mobs & players individually.
- Handle what colors sheeps can grow their wool of.
- Combustion settings.
- MobSpawn blacklist for various reasons, such as spawer egg, natural etc ..
- Alter the messages sent out by iSafe!
- Full debug mode. (Currently under development.)
- Mostly everything iSafe does is configurable.
Other ==
Downloads | Forum thread | Source | Tickets | First time tut
2.32 has an issue allowing Creeper explosions. It seems to block all explosions, from Creepers and Ghasts, and you cannot enable them.
Seems you've fixed it in 2.33... but haven't tested it out on Ghasts yet... Creepers work again, so I assume Ghasts do too. ;)
Also, people are reporting the inability to tame wolf's...
@Crazdale
Oh thanks, but I still don't know why I should change my "if"s.
@mrmag518
if = match > action
elseif = alternative match > action
elseif = alternative match > action
elseif = alternative match > action
else = if no matches, perform this
I'm not a programmer, but have scripted a lil' bit, and that's how I'd explain it... probably not the best way, but I'd like to think my way is simple. lol
Thanks for your fixes mrmag518. Looking forward to your upcoming builds. I think you're doing a superb job thus far!
@V10lator
I know, but what does "else if" diffrent? I never understood that.
Please don't understand me wrong but you should learn to use "else if" instead of just if whenever possible, especially if you have as many ifs as you have. ^^
@Ripptor
Your abseloutely right, and leaves decay was a bug, sorry. I'm gona do it when I have time to it :)
I like the plugin sofar, but can you please add a description of the config file somewhere? Reading it leaves a lot to be guessed at, which is causing me a lot of trouble..
I had to set disable leaves decay to true in order for leaves to actually decay, and disable endermen griefing to false to stop them from picking up blocks, and this morning I'm told my players can't place nether portals, so i'm assuming I might have to set Prevent-portal-creation to true to allow them, following the pattern?
I look forward to the next release, but writing a configuration explanation will stop a lot of confusion, and lower the entry barrier for it's use!
@Crazdale
Im gona fix it, sorry.
EDIT: found the issue, wait for the next version.
@DarkMinecrafter
I forgot the config option for that where bugged, sorry gona fix it now.
@ZeroTheFool
You need to set "explosions" to false, and the monster spawn prevention only prevents when a user or "something" spawns a monster, not naturally spawn.
Hey Not sure what I'm doing wrong, but I definitely have both Creepers, Explosions and Endermen spawning set to false, and I'm still seeing them. I could understand if Creepers were already out there, milling about where I can't see them and not necessarily spawning erroneously, but they definitely explode. I can't see where my error is, and your config file is very straight-forward. Do I need to do something outside of the config file, perhaps?
Flow: Disable-water-flow: false Disable-lava-flow: false Weather: Disable-LightningStrike: false Disable-Storm: false Disable-Thunder: false Drops: Allow-Bedrock-drop: true Allow-GoldBlock-drop: true Allow-IronBlock-drop: true Allow-Diamondingot-drop: true Allow-DiamonBlock-drop: true Allow-un_natural_portal-drop: false Allow-TNT-drop: false Allow-droping: true Allow-ExpirienceOrbs-drop: true Allow-Dimondore-drop: true Player: Allow-Teleporting-without-iSafe-permissions: true Disable-Hunger: false Allow-Sneaking: true Allow-creative-gamemode-on-player-quit: true Enable-Chat-permissions: false Allow-Sprinting: true Enable-fishing-permissions: false Only-let-OPs-join: false Enable-Bed-permissions: true Broadcast-to-player-on-join: true Misc: Disable-LeavesDecay: false Prevent-crop-trampling: false Prevent-portal-creation: false Enable-kick-messages: true Piston: Prevent-piston-Retract: false Prevent-piston-Extend: false Breaking: Allow-SoulSand-breaking: true Allow-Obsidian-breaking: false Allow-MobSpawner-breaking: false Allow-Sponge-breaking: true Allow-TNT-breaking: false Allow-Ice-breaking: true Allow-Pistons-breaking: true Placement: Allow-Ice-placement: true Allow-Bedrock-placement: true Allow-Water-blocks: true Allow-MobSpawner-placement: false Allow-Sponge-placement: true Allow-FireBlock-placement: false Allow-Lava-blocks: false Allow-Obsidian-placement: true Allow-SoulSand-placement: true Allow-un_natural_portal-placement: false Allow-Pistons-placement: true Allow-TNT-placement: true Entity-Damage: Disable-Contact-damage: false Disable-Fall-damage: false Disable-Lightning-damage: false Disable-Suffocation-damage: false Disable-Lava-damage: false Disable-Drowning-damage: false Disable-Suicide-damage: false Disable-Projectile-damage: false Disable-Custom-damage: false Disable-Entity_Attack-damage: false Disable-Void-damage: false Disable-Starvation-damage: false Enviroment-Damage: Allow-Fire-spread: false Allow-Flint_and_steel-usage: true Allow-Explosions: false Allow-Enviroment-ignition: false Allow-Fire-damage: false Furnace: Disable-furnace-burning: false Disable-furnace-smelting: false Mobs: Allow-Pig-spawn: true Allow-EnderDragon-spawn: true Allow-PigZombie-spawn: true Allow-Slime-spawn: true Allow-Zombie-spawn: true Allow-Skeleton-spawn: true Allow-Silverfish-spawn: true Enderman-grief: Allow-Enderman-Pickup: false Allow-Enderman-Place: false Allow-Sheep-spawn: true Allow-Ghast-spawn: false Allow-SlimeSplit: true Allow-Spider-spawn: true Allow-Squid-spawn: true EntityTarget: Disable-pig_zombie_target-target: false Disable-target_died-target: false Disable-owner_attacked_target-target: false Disable-random_target-target: false Disable-closest_player-target: false Disable-target_attacked_owner-target: false Disable-custom-target: false Disable-forgot_target-target: false Disable-target_attacked_entity-target: false Allow-Enderman-spawn: false Allow-Giant-spawn: false Allow-Cow-spawn: true Prevent-PigZap(Pig transformation to ZombiePig): true Allow-Wolf-spawn: true Allow-Creeper-spawn: false Allow-Monster'Human'-spawn: true World: Register-world(s)-save: true Register-world(s)-unload: true Register-world(s)-load: true Buckets: Allow-WaterBucket-empty: true Allow-LavaBucket-empty: false Player-Interact: Allow-Buttons-Interact: true Allow-IronDoors-Interact: true Allow-WoodenPressurePlate-Interact: true Allow-Levers-Interact: true Allow-Chest-Interact: true Allow-WoodenFenceGate-Interact: true Allow-TrapDoor-Interact: true Allow-StonePressurePlate-Interact: true Allow-WoodenDoors-Interact: true
How can i disable the message on join ?
@drfox101
I can look into it.
@offdps
I don't actually see ur problem, could you explain it a little more?
I cant figure out which config is blocking the ability to pick up water blocks. Players seem to be able to set water but not pick it up.
can you make it so all commands done by users show in chat window like alerter did and have a command to turn it off when ya dont want to see them and on when you do alerter use to show all worldedit commands and /i /give well all commands. so miss that plugin
:D yay thanks whats the permission node for item pickups? is it Isafe.pickup or isafe.itempickup
@mrmag518
Good luck with your rewriting. Your plugin seems fine to me as-is, actually. With the exception of PEX being stupid.
Actually, I switched to bPermissions for a day to see how that'd run. Your plugin ran PERFECTLY when I was running bPermissions, but the setup of bPermissions I found to be really annoying, how the files were writtin, so ended up going back to PEX.
Thanks for your help guys. I'll be sure to mention what the problem was, if I ever find the cause and a fix. ;)
@Crazdale
Then I actually don't have a clue what it can be, only thing I can think of is the the thing PatrickFreed said. I'm currently rewritting much of the plugin.
@mrmag518
Yep. They're both extracted from the PEX 1.17 zip file.
@Crazdale
The superperm file (Permissions.jar) is it the same version as the main file? (PermissionsEx.jar)
@IronCrystal
The feature you'r talking about is not yet added. You can find the list of object ID's here: http:www.minecraftwiki.net/images/8/8c/DataValuesBeta.png
Another Question. When adding items that you can't break/place, can you put in an item ID, or do you need the name? Also, where do you find the names of the items, because in another plugin, I found out the lapis lazuli dye is Ink Sack:4 and I was wondering if there was a page that had a list of the item names.