BlockParty 0.9.2.1

Details

  • Filename
    BlockParty_0.9.2.1.zip
  • Uploaded by
  • Uploaded
    May 5, 2015
  • Size
    106.64 KB
  • Downloads
    22,786
  • MD5
    1c3251a6f1d70dd869b1efa6efac1640

Supported Bukkit Versions

  • 1.8.1

Changelog

0.9.2.1

Fixed signs

0.9.2

Fixed teleporting through floor if moving.
Added Actionbar support with new language file values.

0.9.1

Fixed bug in AutoKick after round is over. Now kicks all players at end of round if true.
Added Locale support for custom language files. (Config.yml defaultLanguage: en)
New config options in arena yml:
EnableFireworksOnWon: true - Fireworks at end when someone wins (configurable per arena)
TimerResetOnPlayerJoin: false - Add more time when player joins or not.
AllowJoinDuringGame: false - Block spectating game while one is running.

0.8.7

Fix bug with inventory / exp restore on leave and disconnect.
Randomize reward based on list in yml config per arena.
Fix for floor not generating correct after game completion. (timers)

0.8.5 Release

Removed floor debugging from enable
added bp status command for bpadmin
moved broadcast alerts to functions (less code :D)
cleaned winner class and instead of kick used leave function in Arena
Command listener listens for cmdBypass to allow staff to do small functions (mute, kick, ban, a and msg) WIP
Changed how inGame vs onFloor was used. (This is for sign updates in next version)
Reload now works. Bases it off of currently enabled arenas list and imports updated configs
Cleanup dupe reward code (wasn't functioning but finally removed)
moved message from Start to Config (renamed broadcastInGame, broadcastInLobby and broadcastOnFloor)
Fixed bug in Period where period would = 0.0 and game would lock up. Now gracefully resumes.

0.7.5 Beta

Inventory, experience and armor is now stored when player joins.
Inventory, experience and armor restored when leaves arena or reconnects after disconnect
Removed restriction on floor material in schematics. Now able to use all blocks.
Replaced ItemRandomizer code since it was using same color every time on some schematics.
Now allows custom floor schematics
Disabled commands for players during game and lobby.
Disabled so players could not pass power-ups. (was duplicating effects)
Spectator mode now allows players to queue up players if arena not full.
Added soft support for VanishNoPacket (if vanished you cannot join)
Major bug fixes and revamp of plugin code.

  • /bp stop isn't fully implemented
  • You have to setup your spawns after you have set the floor