Bleed
Bleed - Make Minecraft Entities Bleed!
This is a very simple plugin that when a player gets hurt (PvP, fall, mob, etc.) the block breaking effect of lava will happen at the players location! This will give the effect that the player is spewing out red blood!
How do I use this?
VERY simple. Download the Bleed.jar file to your plugins folder in your server. Then restart the server! Boom! You're done!
Will this break any of my other plugins?
No, not that I am aware of. If you find that it does, please PM me on BukkitDev/Bukkit Forums, or add a comment below!
Help me!
If something has gone wrong with this plugin, please PM me on BukkitDev/Bukkit Forums, or add a comment below containing what happened. Probably a paste to the console error message you got would be most helpful if the plugin threw an error.
Thanks
A special thanks to, ThunderWaffeMC for creating our awesome logo. Another thanks to DerekZil, for testing out the plugin.
Planned features:
Configuration file to specify what type of particle effect happens when a player gets hurtMake other entities bleed! (Zombies, creepers, spiders, etc.)- If you have any other ideas, leave a comment below!
Buy us a pizza!
Donate to chasechocolate (via PayPal)! and Donate to CeramicTitan!
@CeramicTitan
yes please, fix it and let me know once you have!
@SurvivalXXX
Hmm, Interesting.
@CeramicTitan
When you really just do anything with the bleed plugin, it spams blood everywhere when you heart yourself and it makes a SUPER load noise that is sooo load it makes the server crash!. YOU HAVE TO FIX THIS BUG!!.
@WeeklyTroll
I am currently looking into this
Thanks for adding me to the description :)
@CeramicTitan
It happened whenever I hit an entity.
@WeeklyTroll
What were you doing to cause this error?
EDIT: Please use pastebin next time
Error with build v4.2.7.
2013-09-07 15:29:17 [SEVERE] Could not pass event EntityDamageByEntityEvent to Bleed v4.2.7 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callEvent(CraftEventFactory.java:93) at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:381) at org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:406) at net.minecraft.server.v1_6_R2.EntityLiving.damageEntity(EntityLiving.java:636) at net.minecraft.server.v1_6_R2.EntityAnimal.damageEntity(SourceFile:128) at net.minecraft.server.v1_6_R2.EntityHuman.attack(EntityHuman.java:884) at net.minecraft.server.v1_6_R2.PlayerConnection.a(PlayerConnection.java:1113) at net.minecraft.server.v1_6_R2.Packet7UseEntity.handle(SourceFile:36) at net.minecraft.server.v1_6_R2.NetworkManager.b(NetworkManager.java:296) at net.minecraft.server.v1_6_R2.PlayerConnection.e(PlayerConnection.java:116) at net.minecraft.server.v1_6_R2.ServerConnection.b(SourceFile:37) at net.minecraft.server.v1_6_R2.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_6_R2.MinecraftServer.t(MinecraftServer.java:590) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:226) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:486) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:419) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.NullPointerException at com.chasechocolate.bleed.monsters.listener.MonsterListener.onMonsterDamage(MonsterListener.java:27) at sun.reflect.GeneratedMethodAccessor43.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 20 more
@AsmodeanMage
Hmm, Ill take a look into this.
@ThatGamerBlue
What?
@joshwenke
This is already added. It was added in the beta 4.2.5 and fixed in the beta 4.2.6. To toggle it type: /bleed toggle - This will toggle the bleed status. To check the bleed status(enabled/disabled) type: /bleed status
Don't discontinue this or I will die.
Could you add a toggle command? To toggle it on and off?
WHY DO YOU HAVE TO MENTION PIZZA?!?!?!?!?!
Mods looking very good sir, quick question tho
Any way to add extra mobs to the mods bleed hook or whatnot?
Im running FTB (MCPC+) and it seems to error every time I strike a mod added mob
Just wondering, otherwise keep up the great work!
(PS: Screenshots are always epic!)
@WeeklyTroll
Alright, will look into this.
Players still spew blood when hit in a no pvp zone.
Just uploaded a big new update. Waiting for approval.
Please fix lava bug.In lava,blood effect get terrible
update please
not working for me
I don't know if its this plugin causing it but my players often die when leaving their horses. They jump off their horse and they die saying: Collin hit the ground too hard.
I don't know what is causing it but its super annoying and its happening about 75% of the time and in my console i get spammed with: CONSOLE: [SEVERE] [Bleed] Animal: EntityHorse CONSOLE: [INFO] Animal has not being registered!
i know this isn't a bug of minecraft since i couldn't find anything when googling it I assume your plugin is causing this. Any fix?
chase, are any of your plugins actually being updated/even uploaded? You have so many great ideas, great plugins yet so few of them are even released! I know real life comes first but I'm so anxhious to actually see all of your powers