BetterCombat
Combat in minecraft has always been little more then -who can click the fastest- so I'm bringing an end to click spamming with BetterCombat. With this plugin your sword or fists have to "recharge" after every hit. Also hits that aren't fully charged will not damage a player that is blocking at all. These tweaks to combat seem very simple but they have a huge effect to the gameplay. Click spamming is no longer the best way to win a fight and blocking finally has a use.
Features
- Configurable time for weapons to charge
- When not fully charged the amount of damage is equal to the percentage charged
- When not fully charged attacks can be blocked
- Works for all non-ranged weapons (including fists)
- More powerful attacks to compensate slower hitting
Config
Charge time: 20 # time it takes for your weapon to fully charge, 1 = 1/10th of a second so default is 2 seconds Damage modifier: 1.8 # 1.0 = default damage Recharge effect: STEP_SOUND.8 # Plays effect STEP_SOUND with data value 8. Full list of effects on http://jd.bukkit.org/apidocs/org/bukkit/Effect.html Play effect for everyone: false Only affect players: false Healthbar display: false # Healthbar display is best used with a plugin like http://dev.bukkit.org/server-mods/classichunger/
Commands
None
Permissions
none
Changelog
v0.5: - Option to show the weapon charge in the health bar (renders food useless unless combined with an instant-heath plugin !)
v0.4: - Option to only affect damaging players
v0.3: - Customisable recharge effect
- Option to have the recharge effect visible for everyone
v0.2: - added damage modifier
v0.1: - first release
Added the damage modifier
Sorry for it taking a while, steam deals xD
Can we configure that damage modifier? So if u realesd 0.2 i give it a try, looks interesting.
First day of having the plugin on my own server. I think I need to make attacks more powerful since you can't attack as fast anymore. I'll add a damage modifier in 0.2 So keep that in mind when trying the plugin.