Better Beacon Range

Features

  • Dynamic beacon range depending on pyramid blocks
  • More expensive blocks = higher range
  • Mix and match block types to get the most out of your beacon
  • Beacon effects can also be applied to mobs! (configurable)
  • Applies to tamed pets by default (horses, dogs, etc.)
  • Tinted glass above an active beacon will hide the beam
  • Completely configurable!

Notes

  • Beacons will only give effects to players if the beacon is in a loaded chunk. Configuring the plugin for higher ranges, or running it on a server with a smaller view distance, means that extra range may get cut off.

Commands and Permissions

Command Description Permission Default
/bbrReload Reloads the config file BetterBeaconRange.reload OP
/bbrGetRange Gets the range of the beacon you're looking at BetterBeaconRange.getRange everyone

Example beacons:

 

 

 

Config

# ----------------------------------------------- Entity Types ----------------------------------------------- #

# Note: these categories are not mutually exclusive, and may contain overlapping mobs.
# For example, enabling Animals will also include all Tamables, whether you have Tamables enabled or not!

# Apply beacon effects to tamables https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Tameable.html
ApplyEffectsToTamables: false

# Apply beacon effects to tamables, but ONLY IF TAMED
ApplyEffectsToPets: true

# Apply beacon effects to Villagers https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/AbstractVillager.html
AppyEffectsToVillagers: false

# Apply beacon effects to WaterMobs https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/WaterMob.html
AppyEffectsToWaterMobs: false

# Apply beacon effects to Animals https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Animals.html
ApplyEffectsToAnimals: false

# Apply beacon effects to Enemies https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Enemy.html
ApplyEffectsToEnemies: false

# Apply beacon effects to Raiders https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Raider.html
ApplyEffectsToRaiders: false

# Need finer control? Enable specific entities here https://jd.papermc.io/paper/1.20/org/bukkit/entity/EntityType.html
ApplyEffectsToSpecificEntities:
#  - ALLAY
#  - SHEEP


# ---------------------------------------------- Range Features ---------------------------------------------- #

# Blocks in the way of the bean that will not disable the beacon
# NOTE: THESE BLOCKS WILL STILL VISUALLY HIDE THE BEAM!
AllowedBeamBlocks:
  - TINTED_GLASS

# Enables the block type range and level multiplier features (set to false for vanilla range mechanics)
EnableBetterRangeFeatures: true

# Range multiplier per level
LevelOneMultiplier: 3.0
LevelTwoMultiplier: 2.0
LevelThreeMultiplier: 1.0
LevelFourMultiplier: 0.5

# Beacon base blocks and range added per type
# Blocks must be formatted in Spigot Material format: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
# THIS DOES NOT ADD VALID BEACON_BASE_BLOCKS! This is to configure the range for beacon_base_blocks added via another method such as a datapack.
# Here's a datapack for copper: https://mc.voodoobeard.com/#copper_beacons
BeaconBlocks:
  #- <MATERIAL>: <Range>
  - COPPER_BLOCK: 0.1 # Requires extra datapack, see note above
  - EXPOSED_COPPER: 0.1 # Requires extra datapack, see note above
  - WEATHERED_COPPER: 0.1 # Requires extra datapack, see note above
  - OXIDIZED_COPPER: 0.1 # Requires extra datapack, see note above
  - CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - EXPOSED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WEATHERED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - OXIDIZED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_COPPER_BLOCK: 0.1 # Requires extra datapack, see note above
  - WAXED_EXPOSED_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_WEATHERED_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_OXIDIZED_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_EXPOSED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_WEATHERED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - WAXED_OXIDIZED_CUT_COPPER: 0.1 # Requires extra datapack, see note above
  - IRON_BLOCK: 0.2
  - GOLD_BLOCK: 0.3
  - EMERALD_BLOCK: 0.4
  - DIAMOND_BLOCK: 0.6
  - NETHERITE_BLOCK: 0.9

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About This Project

  • Project ID
    452094
  • Created
    Feb 28, 2021
  • Last Released File
    Mar 15, 2024
  • Total Downloads
    1,685
  • License

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