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    Sep 23, 2013
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    945.22 KB
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Supported Bukkit Versions

  • CB 1.6.2-R1.0
  • CB 1.6.2-R0.1
  • 1.2.5

Changelog New Features:

  • Auto command can now be used with "forcejoin" to join all players. (Example: /ffa auto forcejoin) Fixes:
  • Real fix for older craftbukkit versions running pre 1.6 and setting health
  • Fix for team heads not being put back on properly after respawning New Features:

  • Verified to work with 1.6.4
  • Admins won't activate signs when left clicking
  • Better sign messages

In version I added a new configurable message. That means that the message.yml will be changed. Usually this process is automatic... but, if it isnt and you get players getting a "null" message add the following into the messages.yml system: section. And change the version to 1.6.3 if its not

version: 1.6.3

and in the system section

    match_starts_immediately: '&eMatch starts immediately when &6%s&e more players join. &6%s/%s'