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    Feb 17, 2013
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    686.04 KB
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Supported Bukkit Versions

  • 1.4.7
  • 1.4.6
  • 1.2.5

Changelog New Features:

  • Permission updates. More commands have permission nodes
  • disabledQueueCommands: a config option to disable certain commands while in the queue
  • Two new events to track players in queues. TeamJoinedQueueEvent, TeamLeftQueueEvent
  • new API function to return which players are in the queue


  • Fix for bug preventing loading for new people using BattleArena
  • Fix for new permission system

I changed the way that matchEnableForceStart works to be hopefully more intuitive.

You can now set a minimum and a maximum number of players needed to join.... for example

    nTeams: 2
    teamSize: 3-5
This will make it so the match will not start until at least 6 people join, but will try to wait for 10 people to join before starting. (determined by the matchForceStartTime)