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    Jan 22, 2013
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    967.87 KB
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  • MD5

Supported Bukkit Versions

  • 1.4.7
  • 1.4.6

Changelog New Features:

  • new option "keepInventory", put inside of onDeath.options:. Allows players to keep their inventory when they die
  • new API feature: PointTracker, Allows easy point tracking for players and teams.


  • WorldGuard option wgNoEnter, now prevents people from teleporting into the region

I changed the way that matchEnableForceStart works to be hopefully more intuitive.

You can now set a minimum and a maximum number of players needed to join.... for example

    nTeams: 2
    teamSize: 3-5
This will make it so the match will not start until at least 6 people join, but will try to wait for 10 people to join before starting. (determined by the matchForceStartTime)