Permissions
Nodes: Ops get all permissions default.
- BanXP.*
- BanXP.s.*
- BanXP.c.*
BanXP.* gives the player permission to bypass any of the settings in config. BanXP.s.* gives the player permission to bypass any of the survival settings in config. BanXP.c.* gives the player permission to bypass any of the creative settings in config.
To single out settings, simply choose the gamemode, s or c,
BanXP.s = survival BanXP.c = creative
Then, add on the path to the permission you want to grant, excluding the "Permissions." part. For example, if you wanted to give a player permission to throw exp bottles in creative, you would give them:
BanXP.c.throw
If you wanted to let a player put exp bottles in chests in survival, you would give them:
BanXP.s.add-exp.chest
If you wanted to allow a player to drop an enchanted Diamond Sword in survival and creative...
BanXP.s.drop-items.diamond.sword and BanXP.c.drop-items.diamond.sword
It's that easy!
can u do just that a creative player not trow the bottleXP ?