BackFromTheDead
The Ultimate DayZ Plugin
Quick Summary
- An all in one zombie customization and control suite!
- Customize Zombie damage, health, and speed
- Zombies can spawn in configurable packs
- A fully featured DayZ gamemode replica!
- Adds many features of the popular game DayZ to Minecraft!
- A stat tracking system
- Track a variety of stats
- Easily view stats using TabAPI!
- Tracks a variety of per user stats!
- For a full feature list scroll down!
- Make a zombie spawn when a player dies! The zombie can have configurable equipment!
- Currently at around 5000 lines of code
Core Features
- Spawns a zombie when a player dies
- Set when the zombie will spawn!
- Spawn in PVP - The zombie will spawn only when a player is killed by another player
- Spawn in PVZ - The zombie will spawn only when a player is killed by a zombie
- Spawn on Death - The zombie will spawn whenever a player dies (Overrides previous two)
- Customizable Equipment! - Configure the equipment the zombie will spawn with
- Get equipment from the player who died
- Get equipment from the configuration file
- Stop a player from dropping their inventory upon death. Instead, the zombie get's the player's inventory and must be killed in order for the player to retrieve it!
- Stop zombie players from burning in the daylight!
- Player zombies drop can drop the player's skull!
- Multiworld support! - Set what worlds the plugin is enabled in!
- Permissions support! - Only users with a specific permission will spawn zombies!
- In-Game commands! - All config values are editable from in game using commands!
- Custom Blood Particle Effects - Ability to activate blood particle effects!
Have an idea for the plugin you don't see here? Feel free to comment and I'll see about adding your suggestion to the next update!
Advanced Zombie Control Suite Features
- Complete zombie customization suite!
- Customize zombie health!
- Customize zombie speed!
- Customize zombie damage!
- Stop zombies from burning in daylight!
- Set zombies to spawn in packs
- Configurable Sizes
- Configurable zombie sub-types (Regular, Child, Giant)
- Pack spawn chance
- Choose whether to apply modifications to all zombies or just to player made zombies!
- Choose whether the only mob allowed to spawn in the world is a zombie!
- Multiworld support!
- Ability to allow Zombie Giant and Zombie Children
- Ability to set it to always night
- Increase zombie spawn density
- Customizable drops
- Different drop tables per type of zombie(giant/normal/child)
- Support for data values
- Support for per-item drop chances
- Zombie populator
- Periodically spawns zombies around players to increase the challenge of the game
Complete DayZ Gamemode Suite Features
- Adds Thirst to the game! (Shown by experience number)
- Adds detection bar and zombie awareness to the game! (Shown by experience bar)
- Shows how likely zombies are to target you
- Adds blood levels to the game!
- Brings back the blood mechanics unique to DayZ
- Adds bleeding to the game!
- Taking damages gives you a configurable chance to start bleeding!
- Unique DayZ healing mechanics!
- Adds blood transfusion to the game!
- Custom blood bottle item!
- Adds bandages to game!
- Custom bandage item!
- Adds blood transfusion to the game!
- Adds randomly generated loot chests!
- Allow your users to explore the map finding random loot chests adding to that DayZ survival vibe!
- Stop players from healing from food!
- Backs up the DayZ healing mechanics by disabling the Vanilla Minecraft methods of healing
- Ender grenades!
- Customizable damage, range, and fire!
- Custom recipe that allows normal ender pearls to maintain their functionality!
- Custom tags! (NEED TagAPI)
- Allows you to customize the tag over a players head!
- Custom "boost" item!
- Allows for temporary health gain, speed boost, damage boost, and jump boost!
- Completely configurable item that allows your users to get a temporary boost in a scrape!
- Custom recipe
- Custom "Backpack" item
- Portable inventory container
- Can be accessed via command or via item(configurable)
- Custom permission node
- Custom recipe
- Configurable starter kit!
- Set up a list of items to give to players when they first join or die!
- Supports all item ids and enchantments
- Custom spawn system
- Adds a random spawn system to the game
- Can be accessed via command or activate automatically (configurable)
- Can add any number of spawning points!
- Completely customizable!
Have a question about this part of the plugin? Check out the DayZ Gamemode Module FAQ!
Upcoming Features in 0.9.7
- Automatically restocking chests
- Functionality for specific spawn points
- Additional stats
- Clan support
- Anything you suggest below in the comments!
Commands
- /bftd - Root command of the plugin
- For ops or users with the backfromthedead.admin permissions it will display a command list
- /bftd help - Displays plugin version
- /bftd thirst - Displays the users current thirst level (Requires backfromthedead.dayz)
- /bftd reload - Reloads the configuration file (Requires backfromthedead.admin)
- /bftd set <param> <param> - Allows for editing of config values in game (Requires backfromthedead.admin)
- /bftd params - Displays a list of the parameters availible for /bftd set (Requires backfromthedead.admin)
- /bftd addworld <core/dayz> <worldname> - Adds the given world to the list of enabled worlds (Requires backfromthedead.admin)
- /bftd setEquip <EquipType> <EquipID> - Sets the equipment the zombie will spawn with if get-equip-from-player is false (Requires backfromthedead.admin)
- /bftd thirst [player] - Displays the specified users current thirst level (Requires backfromthedead.admin)
- /bftd sethealth <player> <hearts> (Requires backfromthedead.admin)
- /bftd setthirst <player> <thirst> (Requires backfromthedead.admin)
- /bftd stats <stat> [player] (Requires backfromthedead.dayz to view your own stats and backfromthedead.admin to view other peoples stats)
- /bftd stats leaderboard <stat> <#> - Returns a leaderboard of the size specified of the stat specified
- /bftd tab - (Requires TabAPI) - Toggles the custom statistics tab display!
- /bftd setspawn - Adds a spawn point to the random spawn point list
- /bftd spawn - Teleports player to a random spawn point if spawn type is set to command based.
Permissions
- backfromthedead.spawn - Allows zombie to spawn after player's death
- backfromthedead.dayz - Allows access to unique dayz commands
- backfromthedead.backpack - Allows access to the Backpack in the DayZ module
- backfromthedead.admin - Allows access to the /bftd sub commands
Installation
- Download latest .jar file
- Shut down your server
- Place the .jar into your servers "/plugins" folder
- Start your server back up
- The config file should have generated, edit away!
- Reload the config file with /bftd reload!
- Set up permissions
- Have fun!
Configuration File
Check out the link below for a full list of configuration file options and their functions!
Note: This may not be updated
Problems? Suggestions?
If you have any suggestions or problems with the plugin, file a ticket HERE
Donations
If you enjoyed the plugin, feel free to donate using the link at the top right of the page! Or simply send your donations to [email protected]
@CJHacker
I said nothing, I have just seen him. Thank you!
@CJHacker
I am subscribed since a moment, but I received nothing...
@AlexisNight
If you subscribe to file updates, you don't have to wait for approval...you get them as soon as they're uploaded.
@deApollo
I download the version as soon as it is available
Version 0.9.1 uploaded and awaiting approval! This should fix a bunch of bugs and add a few new features as well!
Need 0.9.1 with visibility bar fixed ! Please ! ;D This plugin is the best ! ;)
Arrows killed Error msg...............
Could not pass event EntityDeathEvent to BackFromTheDead v0.9.0
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427)
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477)
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462)
at org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:315)
at net.minecraft.server.v1_4_R1.EntityLiving.dropDeathLoot(EntityLiving.java:930)
at net.minecraft.server.v1_4_R1.EntityLiving.die(EntityLiving.java:878)
at net.minecraft.server.v1_4_R1.EntityLiving.damageEntity(EntityLiving.java:758)
at net.minecraft.server.v1_4_R1.EntityMonster.damageEntity(EntityMonster.java:39)
at net.minecraft.server.v1_4_R1.EntityArrow.j_(EntityArrow.java:226)
at net.minecraft.server.v1_4_R1.World.entityJoinedWorld(World.java:1332)
at net.minecraft.server.v1_4_R1.WorldServer.entityJoinedWorld(WorldServer.java:548)
at net.minecraft.server.v1_4_R1.World.playerJoinedWorld(World.java:1313)
at net.minecraft.server.v1_4_R1.World.tickEntities(World.java:1191)
at net.minecraft.server.v1_4_R1.WorldServer.tickEntities(WorldServer.java:445)
at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:580)
at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:224)
at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:494)
at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)
Caused by: java.lang.ClassCastException org.bukkit.craftbukkit.v1_4_R1.entity.CraftArrow cannot be cast to org.bukkit.entity.Player
at me.apollo.backfromthedead.backfromthedeadcore.backfromthedeadlistener.onEntityDeathStats(backfromthedeadlistener.java:238)
at sun.reflect.GeneratedMethodAccessor338.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425)
... 19 more
When do you think you will update to 1.5?
@dmh412
I haven't updated to 1.5 yet, currently 0.9 might be using CraftBukkit imports causing it to not function properly.
@madslaw
Thanks!
@AlexisNight
Could you give me some more information? Errors? etc.
I don't know if its a problem with 1.5 or not because it was working earlier... But for some reason not just zombies are spawning any more (I have all the settings correct and it worked in 1.4.7).
Actually.. the whole plugin isn't enabling at all. Most of my plugins work with 1.5 if they're 1.4.7 but this one doesnt.. Any help
The best zombie plugin ever !
The blood transfusion does not work on my server.
@deApollo
Very good, thank you ;)
@deApollo
Awesome, thank you very much! :D Could we get a link with a fixed version please?
@CraftySubZero
I was just looking over the code for that part, it does indeed appear to be inverted, I have fixed that particular issue!
@AlexisNight
I can't believe I have never noticed that before! I knew there were problems with the detection system. But you've nailed it, it appears that if you have a full green bar (sprinting and jumping around) , Zombies won't even look at you, but as soon as your bar is low, they all sprint after you :P
Problem with Detection system :
" The detection bar shows the probability that the zombie will target you. When it is empty, a zombie will NOT target you. As the bar goes up, the chance of a zombie targeting you increases. "
With me, it is a opposite... Fix please ?
Hey DeApollo ! I have a few things i want to share with you :
- Questions :
- Suggestions :
- Some Bugs I Have Found :
- Feedback :
Hello So I would Like To Say Nice Plugin, As ! This is the only Dayz/Minez Plugin i have seen that has the allowence to let giants spawn, by this allowing the chance for a world boss !
So As For Thing You Plugin Should Add Is:
1. You Should base a add on to your server like the Giants Plugin But add specific locations that you can set for the boss to spawn ! and to respawn only if the fist is destroyed !
2. Healing Suck as blood bags so as to heal a lot of damage 1=x2 so for 10hp or hearts! And Bandages to heal SELF only for 1=x2 so for 5hp or hearts
3. add the 1 in 200% of a hard strike from a zombie or player to cause a broken leg in thus adding ur Bleeding effects: fixable only by using Morphine or "a blaze rod"
i have helped in many aspects of plugins making and testing and and a known server owner. i would love to get with you and help you test and better this blugin for my new SMP Minez Server Releasing Next Month ! feel free to msg me or else Pm me your skype
Will a worldguard hook be coming with 0.9.1? Right now I have most of the PVP dynamic features disabled in my server until then.