AutoSeeding
Description
Version 1.0
When this plugin is activated every Seed-Item will be planted on farmland automatically. It doesn't matter where it comes from. You can drop it by pressing Q or you can use a dispenser to throw some seeds on your farmland. When you reap wheat, spawning seeds will replanted on near farmlandblocks.
Features
- Seed-Items will be planted on farmland automatically
- Checks in a 3x3 square around the seed-item for farmland
Download
Changelog:
25.10.2011: v1.0 Release
Would be really great if someone would update this plugin... I really like it a lot.
I'm getting the same error as AlexZeroHour, sadly this plugins seems to be deprecated..
I really like the idea of this, and i really want to add this to my server, but i get an error :(
Can u help? :(
Been using this for a long time - been great so far but now... Any chance for an update? Thanks!
@Chrischuh
yes... and i also lie the tree thing... but make them configurable... and have you submitted your plugin to the craftbukituptodate project?... please do so i get updates...
Edit : abandoned plugin ?
I made about the same plugin without know there is already one (I wouldn't post it) but I made it works with sapling,sugar cane,melon seed and cactus you should add them or many of them. :)
like that :
//e = BlockDispenseEvent or ItemSpawnEvent but you may change e.getBlock()
if(e.getItem().getType()==Material.SAPLING{
Location loc =e.getBlock().getLocation();
//modify the location because it is where the dipenser is
for(int x=0;x<5;x++){
loc.add(loc.getDirection());
}
e.getBlock().getWorld().generateTree(loc, TreeType.TREE
);
}
Good work !
(If you want I can help you)
Look fun, can you add tree support?
This can be a natural way to let the forest survive.
@fatmarleys Yes, I think it's not necessary for melons and pumpkin seeds. I could add support for them, shall I?
So far this only supports wheat?